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Nintendo Netflix cancellations


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5 hours ago, Pichi said:


yeah it was the first time he managed to contain himself. i was shocked y;

idk I really think he'd put a sombre, but super heartfelt spin on *Zelda*. ~

 

*Zelda* as a film or show seems like a Ghibli project tbh. That said, since they're not doing much these days and Shinkai made the Ghibli equivalent that is Children Who Chase Lost Voices, I'd call it a match made in Fólkvangr. 🌈

Edited by ᚬᚾᛏ ᛅᛋᚴᛅ
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On 2/2/2021 at 8:11 PM, Eliwood8 said:

Not that I distrust Adam Conover or anything, but it's worth remembering that he's the only source at the moment for all of this news; it's entirely possible that he doesn't know the whole story about why Nintendo cancelled these projects. Though from everything we know about Nintendo, it's also not a stretch to think they'd be extremely skittish about maintaining complete control of their properties.

Good point--it probably wasn't cancelled JUST because its existence got leaked. Though if it was, I still support that. Trust is sacred. We can't have anything good in this world if people think it's okay to break a promise of trust.

 

On 2/2/2021 at 9:29 PM, DLurkster said:

Never watch the Witcher series on Netflix (probably should) but if your comparison of that show for Zelda live-action is worry as you describe then I agree even without the mention of GOT, I get you. (watched GOT Series)

 

That is the concern with trying to make Zelda go live-action, never in the franchise is where blood and gore were the centre of attraction. As much want to see it go that direction in video games, the same can be said if it went live-action. I see no other way to bring medieval fantasy, at the same time I know deep inside that is not Zelda and anyone who looks deep inside when trying make the world Zelda live-action.

 

Like I have my worries of Mario with animated movie but I think it is a lot easier to go animated for Zelda, you can sort of take more liberties with aesthetics. And please for the love of god do not use DiC interpretation of Zelda. It's funny to look back but not to inspire to make again.

It's totally possible to make medieval live action without blood/gore. In fact, throwing off that trend is the main reason why Game of Thrones took off: It was shocking. It pushed the boundaries of what we thought was possible to show in media. It's also part of why Game of Thrones's popularity took a big dive after the show ended, rather than becoming a cultural mainstay. You can always get easy attention for pushing boundaries, but after that shock value is normalized, there's little reason left for anyone to pay attention. The first silent film to be banned for pornography was just a woman in a big frilly dress twirling around.

 

I like to compare Game of Thrones to The Legend of Korra. They both have dark and gruesome deaths, but the directors make a very conscious choice in whether we're shown the violence (for thrill) or the faces of those who witness it (for sympathy). What does the audience literally see? There are lots of other little things that are purely aesthetic, like do we have the character stab their opponent in the face and gouge his organs out with blood flying everywhere, or does the character slice their opponent at chest-level, showing us simply a tear in his armor as he falls to the ground? No matter what the subject material, it's the directors who decide what kinds of visuals, emotions, and attitudes the audience is exposed to.

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21 minutes ago, Destiny Hero said:

It's totally possible to make medieval live action without blood/gore. In fact, throwing off that trend is the main reason why Game of Thrones took off: It was shocking. It pushed the boundaries of what we thought was possible to show in media. It's also part of why Game of Thrones's popularity took a big dive after the show ended, rather than becoming a cultural mainstay. You can always get easy attention for pushing boundaries, but after that shock value is normalized, there's little reason left for anyone to pay attention. The first silent film to be banned for pornography was just a woman in a big frilly dress twirling around.

 

I like to compare Game of Thrones to The Legend of Korra. They both have dark and gruesome deaths, but the directors make a very conscious choice in whether we're shown the violence (for thrill) or the faces of those who witness it (for sympathy). What does the audience literally see? There are lots of other little things that are purely aesthetic, like do we have the character stab their opponent in the face and gouge his organs out with blood flying everywhere, or does the character slice their opponent at chest-level, showing us simply a tear in his armor as he falls to the ground? No matter what the subject material, it's the directors who decide what kinds of visuals, emotions, and attitudes the audience is exposed to.

I like the Legend of Korra comparison for a live-action Zelda, when you put in that frame, it seems doable. In my last post where I referenced similar feel shows like Sonic Boom and 2012 TMNT, I was gonna mention Korra but I thought my point was clear when doing cartoon adaptation of Zelda not a live-action.

 

Still live action in the last airbender universe didn't go so well but I hope the live action adaptation of the last airbender that will come Netflix will fare better and is the vision you brought and how that can relate to live-action Zelda, if one day, if one day.

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17 hours ago, DLurkster said:

I like the Legend of Korra comparison for a live-action Zelda, when you put in that frame, it seems doable. In my last post where I referenced similar feel shows like Sonic Boom and 2012 TMNT, I was gonna mention Korra but I thought my point was clear when doing cartoon adaptation of Zelda not a live-action.

 

Still live action in the last airbender universe didn't go so well but I hope the live action adaptation of the last airbender that will come Netflix will fare better and is the vision you brought and how that can relate to live-action Zelda, if one day, if one day.

oh god live action avatar

 

Bad news on that front... the creators have left the Netflix remake, too. Despite promising to stay true to Avatar's vision and give it the live-action chance it deserved, apparently Netflix was negative and hostile to them, and the remake has really strayed. Really incredible how ANOTHER live-action producer decided to screw them over, as if these guys who created this huge cultural hit don't know what they're doing.

 

Actually, now that I'm thinking about this... maybe it's part of why the Zelda show was cancelled too. Netflix might not be a very respectful production partner.

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Just now, Destiny Hero said:

oh god live action avatar

 

Bad news on that front... the creators have left the Netflix remake, too. Despite promising to stay true to Avatar's vision and give it the live-action chance it deserved, apparently Netflix was negative and hostile to them, and the remake has really strayed. Really incredible how ANOTHER live-action producer decided to screw them over, as if these guys who created this huge cultural hit don't know what they're doing.

 

Actually, now that I'm thinking about this... maybe it's part of why the Zelda show was cancelled too. Netflix might not be a very respectful production partner.

I thought this was debunked, at least in part.

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It was debunked if you believe what the creators of the Last Airbender said on social media a few weeks back to clear the air that the live action Last Airbender is no more that like with most collaborations when there's creative difference, it's either the whole project is no more or in rare cases those creatives leave the project and how it was explained they left the project but they trust ppl who they hired on their side then Netflix to fulfill their vision for this live action show for the Last Airbender.

 

Again, it depends if you believe this or like the how Nintendo cancelled their respective shows as well. Tho this makes me wonder, would Nintendo break ways if there were creative differences? Maybe, I say that because during that time Nintendo was sort letting their partners take their IP to places. Example of this is Mario + Rabbids Kingdom Battle, I forget the guy director this game but he was making this game safe and having Peach kidnapped again and Miyamoto came in and gave him his blessing to put Mario and friends in the most sany situation. That is how we got the Rabbids and the X-Com like gameplay.

 

With how these productions go, we may never know what cause real disagreement or cancellation. We sort need another perspective but most of the time we hear the victims of the break up perspective and not who actually had the disagreement. 

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What's debunked? I was just going off of Konietzko and DiMartino's statements from August saying the environment was negative and unsupportive, with them not having the creative freedom / faithfulness to the original vision which Netflix had promised in the beginning.

 

They just didn't say what the differences were. But considering that Avatar's original appeal was that the characters were not sexualized and focus was on the consequences of violence rather than the act, and the current industry fad is to maximize sexualization and gore/brutality, it's easy to assume. Plus the same applies to Nintendo even more, since live medieval fantasy is the epicenter of these trends.

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I remember all of that.

 

I just also remember hearing that the reports were either false or excessive.

 

That could be wrong, though. I didn't really look deeply in to this.

 

Hard agree, though: I don't need to see Adult!Aang fucking Adult!Katara. I just wanna see Toph being the snarky badass she is and Zuko and Mai not-hating each other. ❤️

 

Korra and Asami, on the other hand... 😏🔥

 

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  • Chrom featured this topic

I think Star Fox might be cursed or something, since they have never been able to properly pin down the series since 64. Though we’ll never know about the show now, it’s rough history as a series always gave me pause for basically any project using it as a base. So I’m not really bent out of shape over not getting a TV show.

 

Zelda while more successful is difficult to pin down too, with respect to distilling its essence into something most people could agree on for a possible adaptation. I feel like for all its complexity the Witcher is an easier thing to adapt due to its central story mechanic (the misadventures of a supernatural mercenary) being so easy to work with creatively. But for Zelda it’s hard to agree on a core mechanic or principle that would be as straightforward to adapt to the television model as that.


So yeah, I always had reservations about the idea of Zelda-on-TV, too. Honestly I really just want good games, not TV programs, anyway...

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7 minutes ago, DranSeasona said:

I think Star Fox might be cursed or something, since they have never been able to properly pin down the series since 64. Though we’ll never know about the show now, it’s rough history as a series always gave me pause for basically any project using it as a base. So I’m not really bent out of shape over not getting a TV show.

 

Zelda while more successful is difficult to pin down too, with respect to distilling its essence into something most people could agree on for a possible adaptation. I feel like for all its complexity the Witcher is an easier thing to adapt due to its central story mechanic (the misadventures of a supernatural mercenary) being so easy to work with creatively. But for Zelda it’s hard to agree on a core mechanic or principle that would be as straightforward to adapt to the television model as that.


So yeah, I always had reservations about the idea of Zelda-on-TV, too. Honestly I really just want good games, not TV programs, anyway...

Witcher work cuz books.

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9 minutes ago, EH_STEVE said:

Witcher work cuz books.

Well yes, I know the Witcher began as a book series, but we all know how difficult adaptations of books can be, too. Middle-earth for example has a long history of adaptations falling flat or not even getting off the ground. Peter Jackson’s success with LotR trilogy was an enigma, IMO, not an inevitability.


The Witcher is arguably an easier thing to serialize or just adapt than Zelda, specifically because of how its protagonist is framed, whether they choose to follow the books or not. The games themselves are evidence of this, building on a rich world using Geralt’s fairly simple at its core schtick as its mechanism for exploring it. Sure the show writers could screw it all up, but I would say that wouldn’t be because adapting the Witcher to other media is particularly hard.

 

My point is no matter what medium Zelda started in, it’s essence is much harder to pin down. I’m not saying its story is better or more complex than the Witcher or anything, I just mean that it lacks a good central focus like that. Is it a generic hero’s journey, or an epic? Can it sustain political, cultural or religious commentary (i.e. philosophy and meta narrative), or does it need to be just about bad guys vs. good guys? Is the quest for the Triforce the core of the series, or is it the demonic curse that plagues the descendants of Hylia regardless of any mcguffin?
 

I just don’t know if those who would watch a Zelda series would agree on what they’re even looking for.

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@DranSeasona: Basically you're saying Zelda's lack of a hero focus is hard to make a tale when the hero tho fundamentally the same by trait but how Links gets there varies so it is hard to make a show focused on that aspect and the world, right?

 

I agree, with Link suppose to be the reflection of those who play him is why Legend of Zelda is difficult to nail a direct narrative to go along with. Now that I think about Zelda is the only franchise from Nintendo where the characters are different version of themselves everytime the legend is told. It might be easier to choose a game where it is more malleable to take liberty of because making one up by scratch sort of loses its identity if know the basics of the Triforce; Zelda, Ganondorf and Link and they fight but at same time choosing a game limit how the story might be told by presentation. So I see the difficulty in that.

 

In the end it is probably for the best not to tackle a Zelda show, tho I see no harm of interpretation as a cartoon. I feel you can take a bit more liberties with that approach than a live action approach.

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I'm not too torn up about losing a Zelda Netflix series, since we know that franchise is healthy enough that it's not going anywhere.

 

Contrast with something like Castlevania (where the Netflix series is literally all the franchise has left going for it) or Pokemon (where the need for something to base the anime/toys/TCG on has come at the cost of the quality of the games), Star Fox might require more of a Kid Icarus situation (where the anime shorts were made specifically to promote the release of the first new game in decades).

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