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Cat Quest II Review

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1987321735_CatQuestIIlogo.jpg.ae44aea28e372d49351c7de69e180b8d.jpgCats and dogs working together? It's not mass hysteria, it's Cat Quest II, another light action-RPG from developer The Gentlebros. You once again play as a cat hero in the kingdom of Felingard, but this time your journeys will take you to the dog kingdom of Lupus as well. Most importantly, you can also play as a dog in this adventure, and even join up with a friend for local co-op action. Cat Quest II isn't much of a departure from its predecessor, but the simple, snappy action-RPG mechanics still make for a satisfying experience.
You play as both a cat and a dog in this game—if you're playing solo you can swap between the two at any time—who are the displaced rulers of Felingard and Lupus. In order to reclaim your thrones, you'll have to adventure, gather strength, and reforge the legendary Kingsblade. The plot itself is decent enough, even if it feels a little basic at times, but the writing can be quite charming thanks to the ridiculous amount of puns found throughout Cat Quest II. This game is littered with every kind of cat- or dog-based pun you can think of, to the point where it's kind of distracting. Still, it's pretty cute, and will at least make you smile when you're taking on one quest after another.
The gameplay is largely unchanged from the first game. You explore an overworld map which now includes both the cat and dog kingdoms, and you battle creatures using melee weapons and magic spells. In addition to the main quest you can pick up side quests that might reward you with new equipment, and will always award you with a healthy bit of EXP and gold. There are also caves and temples scattered across the map which are filled with monsters and more treasures. A big part of the appeal of these Cat Quest games lies in their simplicity. There aren't any elaborate RPG mechanics to learn here, you're just exploring, fighting, and improving your characters. It makes them incredibly easy to pick up, and ideal for quick play sessions. Cat Quest II isn't a demanding action-RPG, and having a friend along for the ride now makes the experience feel even more like a relaxed afternoon kind of game. If you're playing solo, the other character will be AI controlled, but you can swap between them at any time. The AI leaves something to be desired—it'll attack enemies, though not always in the most intelligent ways—but the real benefit is that the second character basically acts as a spare life for you. If your main character goes down you'll instantly swap to the other one and can revive the first. Even if the AI isn't the best fighter it still ends up being a handy assistant.
The downside is that the game's simplicity does make it rather repetitive. There's a little bit of strategy and dexterity necessary, since you'll need to dodge out of the way of enemy attacks and may want to coordinate your spells to hit elemental weaknesses. For the most part though the game is easy to breeze through, and the enemies you fight and caves you explore are pretty much the same over and over. You can try to spice up the experience for yourself by swapping weapons, armor, and spells, though the cost of upgrading your equipment can discourage doing so too frequently. And in the end you're not going to have a wildly different experience no matter what kind of weapon you're favoring. Cat Quest II's simplicity is its charm, but it can also make it a bit shallow.
It should only take you eight or nine hours to complete the whole adventure, which ends up feeling like a good length given how repetitive the gameplay can be. There is a bit of post-game content in the form of high-difficulty caves and temples, plus there is a new game+ feature to carry over some of your progress into a second playthrough. An update to the game has also added "Mew Game" and "Mew Game+" which allow you to play with various modifiers on to make the game a bit more challenging, such as limiting the equipment you can wear or causing everything to move faster. Players hoping for a bit more challenge will certainly want to check out these game modes.
The presentation hasn't changed much from the first game either, and it's still overwhelmingly cute. The visuals are bright and colorful, and seeing the anthropomorphic cats and dogs running around is awfully adorable. There's less variety in environments in Cat Quest II, but the scale of the world still manages to feel a bit bigger and more grand. The music is a lot of fun as well. It's bubbly and heroic and really adds to the sense of adventure.


Cat Quest II doesn't do too much to distinguish itself from its predecessor. Co-op is a fun addition, but otherwise the gameplay formula is nearly identical, including foibles like the repetitive caves and unambitious combat system. In the end though, those issues don't matter too much. Cat Quest II is still a charming little action-RPG, perfect for introducing young players to the genre, and now co-op makes that even easier to do. It's not the kind of game that's likely to capture your attention for hours on end, but as a quick, light adventure into a kingdom of cats and dogs, it's not a bad way to relax a bit and enjoy an undemanding game.
Rating: 7 out of 10 Cats
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