ace Posted September 21, 2020 Share Posted September 21, 2020 https://news.xbox.com/en-us/2020/09/21/welcoming-bethesda-to-the-xbox-family/ uhhhhh holy shit. This is like the biggest acquisition in video game history. Hopefully the boot up Bethesda’s ass gets them moving instead of... whatever they’ve been doing for the last 5 years. Quote Link to comment
Link, the Hero of Dreams Posted September 21, 2020 Share Posted September 21, 2020 What about Rareware? That was a pretty big deal and a huge blow to Nintendo two decades ago. Quote Link to comment
Isotope Posted September 21, 2020 Share Posted September 21, 2020 (edited) $7.5B in cash, nbd. Having Games like Starfield and Elder Scrolls VI Day One on Game Pass is huge. Legit surprised a deal of this magnitude hadn't leaked out at all. On 9/21/2020 at 10:40 AM, Link, the Hero of Dreams said: What about Rareware? That was a pretty big deal and a huge blow to Nintendo two decades ago. These acquisitions are nowhere near similar. With Rare, unless I'm misremembering, the Stampers were looking to get out of the game industry, and Rare weren't exactly lighting it up during their late years being a Nintendo developer. Nintendo has no qualms giving them up/allowing them to look elsewhere. While Rare was greatly beneficial for Nintendo, they were just a game studio, one that was expendable. Zenimax is an entire publishing arm, and the numerous IPs under the Bethesda/Zenimax umbrella were/are MUCH more relevant than anything Rare put(s) out. Like, this is legit an industry changing acquisition. Edited October 10, 2021 by Isotope Kezay and April 2 Quote Link to comment
Edie Napier Posted September 21, 2020 Share Posted September 21, 2020 Honestly the only thing close to this was Activision spending nearly 6 billion dollars in 2013 to acquire Vivendi's shares in Blizzard. This changes the entire landscape for a lot of franchises. Quote Link to comment
Tyranogre Posted September 21, 2020 Share Posted September 21, 2020 For comparison, it only cost Disney 4 billion dollars to buy out Star Wars. Quote Link to comment
Eliwood8 Posted September 21, 2020 Share Posted September 21, 2020 Wow, I especially would not have expected this since Microsoft has been relaxing its exclusivity with stuff like the Ori games. I know those are a lot smaller than AAA properties but it kind of felt like the first step toward the death of exclusivity, outside of maybe a handful of core IPs. This is wild though. Quote Link to comment
avalonknight Posted September 21, 2020 Share Posted September 21, 2020 Now I'm curious on what the future of id Tech is going to be like. It has been an internal use only engine for the last few versions, with I think Star Wars: Jedi Academy being one of the last ones. So, will it: Remain the same. Usable only with Bethesda/Zenimax Be open to other game studios within Microsoft Be open to the public, competing with Unity and Unreal. Quote Link to comment
Link, the Hero of Dreams Posted September 21, 2020 Share Posted September 21, 2020 Please don’t Rare them, please don’t Rare them... Quote Link to comment
bel Posted September 21, 2020 Share Posted September 21, 2020 maybe Elder Scrolls VI will be less janky lol Quote Link to comment
Kezay Posted September 21, 2020 Share Posted September 21, 2020 6 hours ago, Tyranogre said: For comparison, it only cost Disney 4 billion dollars to buy out Star Wars. It's kind of weird that in the context of BILLIONS of dollars that this comparison really brings things to scale. To spend 3.5B more to acquire this than Disney did a mega giant brand like Star Wars is madness. Quote Link to comment
Ridley Prime Posted September 22, 2020 Share Posted September 22, 2020 Tbh, Rare caused most of their own demise. Microsoft gave them free reign for awhile too at first iirc, but they didn't really do much. Rare's quality had already taken a nosedive prior to Nintendo selling them off and after MS got them. But yeah, this acquisition here is different, on a much bigger scale. Quote Link to comment
DranSeasona Posted September 22, 2020 Share Posted September 22, 2020 I wonder if this means more console exclusivity or not. I feel like in today’s market buying Bethesda really translates to mostly getting a chunk of their sales (and the potential to apply pressure on them to produce more consumable games, but I’m not certain they would). I don’t think they would turn around on their recent cross-platform initiative because of this, I mean by keeping options open they stand to make more money than forcing console exclusivity, right? Quote Link to comment
Ridley Prime Posted September 22, 2020 Share Posted September 22, 2020 8 hours ago, DranSeasona said: I wonder if this means more console exclusivity or not. I feel like in today’s market buying Bethesda really translates to mostly getting a chunk of their sales (and the potential to apply pressure on them to produce more consumable games, but I’m not certain they would). I don’t think they would turn around on their recent cross-platform initiative because of this, I mean by keeping options open they stand to make more money than forcing console exclusivity, right? Microsoft owns Minecraft and things, and they've allowed them to be on other platforms. I see this being pretty much like that. At worst, some Bethesda games may eventually not come to a competitor's platform like Sony, but for the most part, Microsoft doesn't seem to care much about console exclusivity, and why would they when they have Windows, etc? Quote Link to comment
purple_beard Posted September 22, 2020 Share Posted September 22, 2020 Some of those titles they might have had in the works with this deal make for interesting bedfellows for games of that ilk coming to PS5 or Switch.... And heck, MS could play the Gamepass game and undercut pricing via the XBX avenue versus other multiplatform avenues if they chose to. Quote Link to comment
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