alienboyva Posted May 14, 2019 Share Posted May 14, 2019 (edited) --------------------------------------------------------------------------------------------------------------------------------------------------------------------- I wonder if they will announce if we are going to the that stylus pre-order bonus that the rest of the world is getting? Personally, I'd like it to just be included with all copies of the game. Also, I wonder if we're going to get that NSO bundle as well (Game plus 1-year subscription)? I've been on the fence about this game, as I've had more fun playing other's courses than making my own, but if the only way to get that stylus is via pre-order, I might just cave in. I might considerrd getting the NSO bundle (if its coming stateside) if it's cheaper than buying the game + a 1-year sub and save it for when my sub runs out in Sept. Edited May 15, 2019 by alienboyva Doc Brown 1 Quote Link to comment
alienboyva Posted May 14, 2019 Author Share Posted May 14, 2019 Obligatory GX ND predictions video... purple_beard 1 Quote Link to comment
Kezay Posted May 15, 2019 Share Posted May 15, 2019 I can't wait to see what new additions they threw in this time around. I didn't mess around much with the original Super Mario Maker but I'd like to try my hand at what this one will offer. Quote Link to comment
purple_beard Posted May 15, 2019 Share Posted May 15, 2019 With them doing this now I think that means there will not be much new about it at E3 and E3 will tackle other titles in more depth. Quote Link to comment
purple_beard Posted May 15, 2019 Share Posted May 15, 2019 (edited) Stylus thoughts are interesting. I think there will be a new JC color for this. **** I do think there could very well be a Construction Mario Amiibo as the last game had two Anniversary Mario ones tied to it. Edited May 15, 2019 by purple_beard Quote Link to comment
purple_beard Posted May 15, 2019 Share Posted May 15, 2019 Dude.... Dudettes.... This is looking sick.... DLurkster, Doc Brown and alienboyva 3 Quote Link to comment
alienboyva Posted May 15, 2019 Author Share Posted May 15, 2019 (edited) Lots of cool new features being added in SMM2! I really like how you can set clear conditions and how there are multiplayer modes online. Too bad no mention of the stylus that the rest of the world is getting as a pre-order bonus. Hopefully we are getting it as well and we'll hear something about it soon. Edited May 15, 2019 by alienboyva Quote Link to comment
DLurkster Posted May 15, 2019 Share Posted May 15, 2019 Quick takeaways from the direct: Night courses change the gravity, physics and properties of a course...awesome I forgot the name of the car Mario was driving but did they purposely briefly flash super famicom icon? Damn the multiplayer aspects blow the previous title out of the water, so many way to play with other locally and online So many different enemies and course exclusive props for SMW That's all I can think of on the top of my head. I'm ready to PO now. Quote Link to comment
Doc Brown Posted May 15, 2019 Share Posted May 15, 2019 So hyped for this game! Glad that the Angry Sun is back and we can make desert levels! Quote Link to comment
Eliwood8 Posted May 15, 2019 Share Posted May 15, 2019 I'm probably most excited for the addition of multiplayer—I had a lot of fun playing the original Super Mario Maker with my siblings, passing the controller back and forth while clearing levels, and now we can all get in on the chaos at the same time! Plus seeing the SMB, SMB3, and SMBW versions of Toad and Toadette is pretty cute. DLurkster and alienboyva 2 Quote Link to comment
TKrazyO Posted May 16, 2019 Share Posted May 16, 2019 1 hour ago, DLurkster said: Quick takeaways from the direct: Night courses change the gravity, physics and properties of a course...awesome I forgot the name of the car Mario was driving but did they purposely briefly flash super famicom icon? Damn the multiplayer aspects blow the previous title out of the water, so many way to play with other locally and online So many different enemies and course exclusive props for SMW That's all I can think of on the top of my head. I'm ready to PO now. It was the Koopa Troopa Car. I also noticed the Super Famicon icon when he got into it. I think it's a 3D World only item. But man they added so much into this. They went all out to improve over what the original did. Multiplayer is going to make this much more fun as I can probably see us doing that sometime. Quote Link to comment
DLurkster Posted May 16, 2019 Share Posted May 16, 2019 4 minutes ago, The Krazy One said: It was the Koopa Troopa Car. I also noticed the Super Famicon icon when he got into it. I think it's a 3D World only item. But man they added so much into this. They went all out to improve over what the original did. Multiplayer is going to make this much more fun as I can probably see us doing that sometime. Thanks! Yeah, I can see us doing multiplayer nights with this with the online aspects. We can control the length of the night with those clear conditions. With Smash on Tuesday, MK8DX on Thursday and the additional Smash Night on Saturday. We can squeeze Super Mario Maker nights on Wednesday. We can do a test run this summer to see who is interested. Doc Brown 1 Quote Link to comment
Tyranogre Posted May 16, 2019 Share Posted May 16, 2019 Welp, time to practice drawing dicks. Quote Link to comment
purple_beard Posted May 16, 2019 Share Posted May 16, 2019 Finally finished watching the video. Day/Night special stuff.... Angry Sun/Moon... Tilt and Claw options... Liquid levels... with auto fill controls Vertical "sub" areas? Means not standard areas? Dry Bones shell... nice... Super Bonus Coins.... Cool to see sounds and effects returning... Conditional level completion... Mario can RIDE Yoshi... Multiplayer looks kind of sick. Story Mode for getting parts sounds interesting... Super Mario 3D World Style seems to t be the showcase style for the game will the additional abilities in its creator. Interesting stuff with Boom Boom and in 3DW Pom Pom too... Did they say you can search by MAKER? It looked to me that it was just level styles. Doc Brown 1 Quote Link to comment
DLurkster Posted May 16, 2019 Share Posted May 16, 2019 I get it now! Why they saved the ON/OFF Switch for SMM 2 because it is on Nintendo Switch. Get it? Quote Link to comment
purple_beard Posted May 16, 2019 Share Posted May 16, 2019 10 minutes ago, DLurkster said: I get it now! Why they saved the ON/OFF Switch for SMM 2 because it is on Nintendo Switch. Get it? DLurkster, TKrazyO and Doc Brown 1 2 Quote Link to comment
TKrazyO Posted May 16, 2019 Share Posted May 16, 2019 13 minutes ago, DLurkster said: I get it now! Why they saved the ON/OFF Switch for SMM 2 because it is on Nintendo Switch. Get it? Doc Brown and DLurkster 2 Quote Link to comment
purple_beard Posted May 16, 2019 Share Posted May 16, 2019 The game voucher idea is what is known as the hard sell. But that is a good deal IMO. So why didn't they make mention of that stylus at all? Quote Link to comment
DLurkster Posted May 16, 2019 Share Posted May 16, 2019 Also, the ON/OFF Switch notice the blocks are red and blue like certain controllers for the Nintendo Switch. Goddammit this game will sell the Nintendo Switch itself. We just need to trade mark ON/OFF Switch and we are golden. Quote Link to comment
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