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Games with that one bullshit level?


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So I was playing this game called Lethal Skies Elite Pilot Team SW for the PS2. Kinda like a mix of arcade and realistic flying. its one of those games that will kick your teeth in til you figure out a certain way to beat a mission and get used to the controls cause don't be fooled this isn't Ace Combat. you don't have 200 missiles that reload mid-air. if your plane can only hold 12 missiles max no matter the type. it will only have 12 missiles max. Thankfully the plane guns are much easier then in AC cause the circle where you need to aim the gun at to hit a plane is much bigger.

 

Anyway so I get to this one mission very late in the game. its like 2-3 missions before the final mission.

 

Holy sweet jesus what in the fucking shit it is so much harder then it should be like god DAMN IT!

 

So for this mission you have to take out about 5 planes, another two spawn after they get destroyed or just appear. Blow up four ships and a carrier. while also defending your own carrier and ships. Sounds simple right? AHAHAHAHA WRONG! If your plane wings get really fucked you will have a hard time to use your plane guns on the enemy ships. some planes you can loss control and just crash or get hit by missiles or gun fire. Another is your AI teammates can be useful and totally useless at the same time. The mission right after this one they actually take out the guns and engines of the big enemy gunship right? Well here on this mission even if you give them air to ground/ship weapons they have a habit of... kinda dangling in the air not doing anything once all planes in the air are destroyed.

 

Here is the video of my stream of the mission I am talking about.

 

 

You can skip around from the start of the video to around the 1:50:00 mark to see the mission I am talking about. mind the low quality cause my upload is terrible for streaming but anyway that mission just took a lot out of me. Mind you this is one normal difficulty. Normal. Difficulty. I had no choice but to finish it on easy. it seems on that difficulty like I can take more of a beating but not much really changes I can tell.

 

Anyway... What games you guys had that has that one bullshit mission or level in a otherwise okay game that almost killed it for you? Or just pissed you off after trying it over... and over... and over again.

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7-3 in Super Mario Bros. 2 J (Lost Levels) comes to mind.
Well, personally it didn't make me rage even though I struggled, but I love watching people tackle that blind
esp. if they've never gotten into kaizo hacks or anything like that.

Edited by Pichi
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5 hours ago, blcdude1 said:

Less a specific level, and more one part of a level: the test of strength in Star Fox Adventures. Button mashing at its worst. 

 

Similar to this were the Cloud Cuckooland Canary Mary races. More button mashing hell from the fine folks at Rare. 

That level. That stupid level in star fox adventures I got stuck in cause I wasn't quick with my taps. til I figured out some cheap tactic but man I hated that part of the game. Pretty sure it fucked up my A button too.

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9 hours ago, Doc Brown said:

Is it similar to the endless level (maze like) level from Super Mario Bros. 1 (level 7-4)? Man that level is a pain in the butt.

 


no, it's lakitus, hammer bros, kaizo blocks and massive jumps.
nintendo was actually the first to create invisible blocks to kill you on jumps. romhacks just took the idea.
at one point if you don't find the invis blocks you actually can't make a jump.
and remember you can't scroll the screen backwards in those games, so you can actually scroll too far and screw yourself

Edited by Pichi
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Just now, Pichi said:


no, it's a fuck ton of lakitus and kaizo blocks.
nintendo was actually the first to create invisible blocks to kill you on jumps. romhacks just took the idea.
at one point if you don't find the invis blocks you actually can't make a jump.
and remember you can't scroll the screen backwards in those games, so you can actually scroll too far and screw yourself

Ah. Damn that sounds even worse.

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On 5/29/2018 at 9:10 PM, Pichi said:


no, it's lakitus, hammer bros, kaizo blocks and massive jumps.
nintendo was actually the first to create invisible blocks to kill you on jumps. romhacks just took the idea.
at one point if you don't find the invis blocks you actually can't make a jump.
and remember you can't scroll the screen backwards in those games, so you can actually scroll too far and screw yourself

Are you sure you aren't referring to 8-3?  7-3 doesn't have Lakitus or Hammer Bros.

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2 hours ago, The Ultimate Mario Fan said:

Are you sure you aren't referring to 8-3?  7-3 doesn't have Lakitus or Hammer Bros.

oh yeah.
now that I check, though, 7-3 is the god damn wind level. fuck that one too

Edited by Pichi
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Crystal Tower and beyond in Final Fantasy III. 

The beginning of Twilight Princess. (What's BS is that it's a slow, horrible beginning to a bigger action backed game.) 

That one plains area with those huge panda warriors or whatever in Castle Crashers. 

That big mountain range in Pokemon Gen IV. Although, the top of it is a lot better. 

Dark Castle in Kirby's Dream Land II. 

The Final Maze in Brawl. 

Sector Zero or whatever in Star Fox Zero.  

That one area with the SLICERS in Sonic 2. 

Turnabout Serenade from Apollo Justice 

Turnabout Big Top from Phoenix Wright: Justice For All 

The chapter in Paper Mario: TTYD where that guy takes possession of Mario.

Tower of Babel in Final Fantasy IV. 

Magic Tower or whatever in Final Fantasy VI. 

Water Temple (?) 

Apotheosis. JUST SAYIN'. 

 

 

 

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