DLurkster Posted September 29, 2022 Share Posted September 29, 2022 @TKrazyO: Without thinking the solution would be to extend the time of the match but that is not good for long session our nights are and you streaming. That said, I see no reason why 2 stock is not viable. 3 stocks as been a staple of Smash since Brawl and depending how the match time and players over the years with Smash and its iterations, those option changed or hardly. In this case with launch power down from 1% to 0.5 that makes a difference with how many stocks and the minutes in it. So going forward Failure to launch will be 2 stocks, I feel this is more interesting in this format than a regular match of 2 stocks, it goes by so fast and if one is not careful your game is done but in Failure to launch that same feeling is there sort of but because of the launch rate being lowered your gonna be in the match longer so this works out. When I first test out this mode, I knew and I remember saying most matches will end in sudden deaths, I was okay with it but after a few Failure to launch is where you can see that some adjustments can be made. Thanks Krazy, for the suggestion. As you know I said I have announcement I would like to share this Saturday, it relates to above and more with online nights. I'll share this before we start the Smashdown. TKrazyO 1 Quote Link to comment
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