alienboyva Posted September 14 Share Posted September 14 (edited) Site: https://www.nintendo.com/store/products/f-zero-99-switch/ Price: Free for NSO Members (Exclusive) Line up with 98 other F-ZERO machines and race to the finish in this thrilling take on the original Super NES™ game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. The F-ZERO 99 game is available only to active Nintendo Switch Online members. Outpace and outlive your opponents in rotating modes The core F-ZERO 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost. Complete challenges for even more customization Boost your Skill Rating by excelling in races and take on challenges to unlock customization options. Make your F-ZERO machine your own with alternate colors, decals, and boost effects. Complete achievements in your Pilot Card and receive different unlockable backdrops and display badges. *About from Nintendo.com *Click to Enlarge* ----------------------------------------------- OMG! I know people have joked about this, but I actually can't believe that Nintendo went and did this. Well, Nintendo did say F-ZERO would come back if they could come up with something new and interesting. This looks like it's going to be a lot of fun! Edited Thursday at 07:28 PM by alienboyva Ithrak Utopia, TKrazyO and purple_beard 3 Quote Link to comment
DLurkster Posted September 15 Share Posted September 15 I haven't played any of the 99 battle royal games and tho, I not the biggest fan of F-Zero....I will definitely play! TKrazyO 1 Quote Link to comment
TKrazyO Posted September 15 Share Posted September 15 We should all try joining at the same time to see if we get into the same lobbies. Played it earlier and was enjoying every second of it. In the Mini Prix I played, I almost got 1st in the last race but I did get 2nd. It is utter chaos! alienboyva and DLurkster 2 Quote Link to comment
alienboyva Posted September 15 Author Share Posted September 15 (edited) 17 minutes ago, TKrazyO said: We should all try joining at the same time to see if we get into the same lobbies. Played it earlier and was enjoying every second of it. In the Mini Prix I played, I almost got 1st in the last race but I did get 2nd. It is utter chaos! Yeah, I heard there wasn't an option to play with friends (I haven't played the game yet). IDK why it's always a second thought with Nintendo when comes to online and playing with friends, if it's not Splatoon, Mario Kart, and Animal Crossing (Ex: Super Mario Maker 2, where it was only added after all the fuss over it only having online with randoms). Hopefully playing with friends is coming in a future update and it also includes joining a friend's game/que and not just private rooms. Edited September 15 by alienboyva Quote Link to comment
purple_beard Posted September 16 Share Posted September 16 https://www.nintendolife.com/guides/f-zero-99-tips-and-tricks-how-to-win-races-everything-you-need-to-know *** I need to sit with it more, but my goto of samurai goro felt off ... I also think the last time I went back to play fz, I has to pick someone else anyways.. alienboyva 1 Quote Link to comment
The Albraskan Posted September 16 Share Posted September 16 If I were at home and had my Switch dock connected to an Ethernet cable, I’d try this out and play to support the F-Zero franchise. Do these 99 games play good enough through wifi? I know Mario Kart does alright without needing an Ethernet cable, but other games like Smash don’t. Quote Link to comment
alienboyva Posted September 17 Author Share Posted September 17 (edited) I finally got a chance to play the game this evening and its pretty fun. Though, I feel like there needs to a bit more than just trying to get first, if it's really going to keep people coming back (I know that's the point with these games, but you know what I mean). Maybe if they added some more unlockables (Most of the unlockables seem to be lvl based instead of achievement based) or some TETRIS 99 style events with special unlockables. BTW, I really wish you could use also L+R to do a spin attack when using any controller and not just when using a single Joy-Con (SL+SR) or the NSO SNES control. This would help when using my 8Bitdo Gbros. adapter and my SNES Classic controller (I don't have the NSO SNES controller, I was going to get it when it released, but it was sold out for the longest time, so I never did), because since it's recognized as pro controller I have to use ZL or ZR to attack, which I don't have. It's not a big deal since, I don't find myself attacking too often. Though, in a Team Battle (Special Event) where's it's needed, I have to go into the System Settings and remap the buttons. Hopefully, they add some control options in a future update. I really like how smooth this game is compared to the original (Like, DAMN!). I also like how sharp the "Mode 7" is. It's like that HD Mode 7 mod for SNES games. So far the highest I got was 18th on Big Blue. I would have gotten higher, but I kept using all my boost at the finish on Mute City and then getting slammed from behind and crashing out right at the finish on the final lap. Using all my boost at the finish worked for me quite a few times before and I even earned a badge for crossing the finish with no power left. Though, for some reason it kept biting me the ass multiple times in a row. Speaking of Mute City, it gets picked way too often. It really is like the Wii Luigi Circuit or 3DS Toad Circuit of this game. I've noticed that this game seems to rely on how good of start you get making it to the starting line. I've mostly got the timing down to get the boost at the start, but sometimes I'll get a great start and others beside me will shoot ahead all of a sudden before I can get to the starting line (usually just before the boots pads). IDK what the deal with that is. I've been close to crossing the starting line in first (trying to get the unlockable for doing this) and others will shoot a head of me. I know there were no boost pads around (I know on some tracks they aren't always in the same row) and you can't use your boost until you cross the starting line, so IDK! Speaking of boost pads, if you let go of accelerate (B) right as you hit a boost pad, the boost will be more powerful, right? I don't remember if this was in the SNES game or only in later games. Maybe I'm thinking of another game entirely...? Overall I like this game, but I'm not sure how often I'll keep coming back. Maybe if they also added playing with friends as mentioned in my previous post along with what I mentioned above, that would help...? I'm curious to see what they have planned for future updates (I wouldn't be surprised to see paid offline mode(s) ). 11 hours ago, The Albraskan said: If I were at home and had my Switch dock connected to an Ethernet cable, I’d try this out and play to support the F-Zero franchise. Do these 99 games play good enough through wifi? I know Mario Kart does alright without needing an Ethernet cable, but other games like Smash don’t. I always play on Wi-Fi and I've never had any issues with the 99 games (or the 35 game). Edited September 17 by alienboyva The Albraskan 1 Quote Link to comment
TKrazyO Posted September 17 Share Posted September 17 Also, Sand Ocean is never picked. After finally playing on it the other day, I can see why no one wants to go there. @alienboyva If you're in front of someone when the arrow indicator is on the bottom of the screen, you go faster. It's like a reverse draft. But you pretty much have to be lucky to cross the starting line in 1st when the race officially starts. purple_beard, alienboyva and Doc Brown 2 1 Quote Link to comment
alienboyva Posted September 17 Author Share Posted September 17 9 hours ago, TKrazyO said: Also, Sand Ocean is never picked. After finally playing on it the other day, I can see why no one wants to go there. @alienboyva If you're in front of someone when the arrow indicator is on the bottom of the screen, you go faster. It's like a reverse draft. But you pretty much have to be lucky to cross the starting line in 1st when the race officially starts. I played on Sand Ocean a few times, but yeah it doesn't get picked often. Even Death Wind I gets picked more often (is it just me or is the wind not as much of issue compared to the SNES game. Maybe because the tracks a a bit wider?). I don't have an issue with Sand Ocean, though those hairpin turns can be a bitch at times. I'd assume that's when it doesn't get picked often. I got somewhat decent at F-ZERO when I got it on the Wii U VC for 30¢ during the Super Famicom 30th anniversary sale, though I haven't played it in forever. I've still have yet to see Silence popup in the rotation and it makes me wonder how long until courses from other leagues are in the rotation? Are these just for GP/Mini-GP and Special Events (Highly Difficult Courses)? Thanks. I probably would have never noticed that, since it's the opposite of you you'd expect it to work. I haven't checked out all the Tips yet (assuming it's in there). I know there's an option where you can view them all, instead of having to wait for them to randomly popup when loading a game. Quote Link to comment
purple_beard Posted September 17 Share Posted September 17 Put some time in today finally, and now can online races. Got a ? I've played handheld and I had to switch from steering with analog stick to dpad almost immediately to be successful. Anyone had same feeling? Different opinion if you used a pro controller? Quote Link to comment
Surge135 Posted September 18 Share Posted September 18 No, I have played both Pro Controller and handheld and agree with steering being nearly impossible with the control stick. D-Pad feels more natural for F-Zero. purple_beard and The Albraskan 2 Quote Link to comment
alienboyva Posted September 18 Author Share Posted September 18 This may or many not mean anything, but... This would be a great way to finally release the tracks from the Satellaview F-ZERO games (BS F-ZERO Grand Prix/BS F-ZERO Grand Prix 2) outside of Japan. It'd be cool if we also got the new vehicles "Machines" from these games as well. All of this would be a great way to keep the game going and to keep people coming back. The Albraskan and purple_beard 2 Quote Link to comment
purple_beard Posted September 18 Share Posted September 18 Basically, the video version of AB's post ****************** On that note.... some thoughts so far.... #1 Not sure how surprised I am about the voting on stages at just 2, but I wonder what determines which two you get to vote on. *I've done Mute City I, Sand Ocean I, White Land I **I have seen Death Wind and Port Town I(?) appear ***What are the available stages so far? #2 I don't mind them going with the SNES style graphics and they nailed it, but... *More cars versus just the original 4 + the AI bot cars? I don't see why they didn't dig into X/GX/MV/... to do some SNES models of the other racers. *I've gotten a few paint jobs unlocked and they do look sweet. I have also ran into some sweet ones online. *I really need to play this on my 46" instead of portable LOL. #3 The d-pad is the obvious choice for playing, which surprises me to some degree. #4 I swear I think the border damage and car damage is different than the original, and the health/boost zones feel like you go through them faster than in the SNES version. #5 Not sure how I feel about the trickling boost sparks and having to go for those as well as race, and IMO, for a game rewarding you for spin attacks, the spin attack meter seems to take to long to fill up to consistently use it like its intended. Quote Link to comment
alienboyva Posted Tuesday at 02:27 AM Author Share Posted Tuesday at 02:27 AM (edited) I got a new overall best of 11th, which was on Mute City. Also, this happened in a Team Battle... ------------------------------------------------------------------------- 6 hours ago, purple_beard said: Basically, the video version of AB's post ****************** On that note.... some thoughts so far.... #1 Not sure how surprised I am about the voting on stages at just 2, but I wonder what determines which two you get to vote on. *I've done Mute City I, Sand Ocean I, White Land I **I have seen Death Wind and Port Town I(?) appear ***What are the available stages so far? #2 I don't mind them going with the SNES style graphics and they nailed it, but... *More cars versus just the original 4 + the AI bot cars? I don't see why they didn't dig into X/GX/MV/... to do some SNES models of the other racers. *I've gotten a few paint jobs unlocked and they do look sweet. I have also ran into some sweet ones online. *I really need to play this on my 46" instead of portable LOL. #3 The d-pad is the obvious choice for playing, which surprises me to some degree. #4 I swear I think the border damage and car damage is different than the original, and the health/boost zones feel like you go through them faster than in the SNES version. #5 Not sure how I feel about the trickling boost sparks and having to go for those as well as race, and IMO, for a game rewarding you for spin attacks, the spin attack meter seems to take to long to fill up to consistently use it like its intended. I might have broke the story about the F-ZERO 99 datamining Satellaview courses thing. I was looking something up on F-ZERO 99 and I came across a small thread on Reddit talking about it. I didn't see anyone else mentioning this, so I sent it GoNintendo's way (I kind of know the owner). It wouldn't be the first time I broke a story. Back in the Wii U days I saw that N4A's own admin Chrom posted something on Twitter about the creator of Undertale talking with Nintendo. I decided to send it over to Gonintendo saying "You might want to keep an eye on this to see if anything comes of it.". Little did I know that RMC (the owner of GoNIntendo) would immediately post it and a couple of days later it would blow up, with everyone speculating that Undertale is coming to WIi U. After that blew up, I saw that the creator of of Undertale posted on Twitter saying "Why is everyone talking about this? It's not news." or something like that. Anyway, it's cool to see that new modes might be planned or a future update as well. The courses that are in the game so far are... Knight League: Mute City I Big Blue Sand Ocean Death Wind I Silence Queen League: White Land I King League: Port Town II Edited Tuesday at 02:52 AM by alienboyva purple_beard 1 Quote Link to comment
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