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Found 114 results

  1. Looking for a few recommendations to finish out Crystal on 3DS vc. Right now lvl grinding before the end. Typhlosion lvl 41 -thunder punch -flame wheel -rock smash -quick attack * i want flame thrower but not till lvl 60 and not planning to grind that much. Gyrados lvl 38 Waterfall, surf, bite, whirlpool Graveler lvl 38 Earthquake, strength, rock throw, magnitude Kadabra lvl 43 Shadow ball, recover, psychic Dragonair lvl 36 Dragon rage, thunder wave, slam, extreme speed Piloswine lvl 37 Take down, powder snow, fury attack, icy wind * super effective icyness.
  2. Too bad all we get in PKMN GO is that same party hat Pikachu again. Ooo...I'm totally going to check-out that I Choose You! movie on PKMN TV. I really wanted to see it, but didn't get a chance to. Is it odd that I find Pikachu Talk more amusing that it actually is? I've been waiting for this to release outside of Japan, since I got a Google Home Mini for Xmas this year. I haven't gotten to fully try it out, but here's a quick demo...
  3. Worst Pokemon Memories

    Alright, so you know how everyone fondly remembers how Pokemon helped shape their childhood? Remember trading with your buddies to evolve that Machoke or that Kadabra of yours, finding your first ever shiny when you least expect it, feeling pumped up with adrenaline after catching a legendary with your last remaining Pokeball, pretending to be some sort of elite Hackerman whenever you exploited a Gen 1 glitch or used a Gameshark or an Action Replay? What about the bad memories, eh? The few times some unpleasant circumstance befell you, whether it be through your own stupidity or just through bad luck? Something that still sticks to the back of your mind like some parasite leeching off of your good vibes? I, for one, have a few nasty buggers I'd like to share, but I'll start with just one. Approximately twelve years ago my six-year-old self had encountered Zapdos for the first time during a playthrough of Fire Red. Awestruck by this majestic thunderbird I forgot to make a save before provoking it to battle me. Of course it didn't end well, as I had exhausted all of my non-Masterballs trying to catch the damn thing. Frustrated, I restarted at my last save point, which was at the entrance of the Powerplant. For some reason I didn't think to turn back and stock up on max repels or more pokeballs, instead navigating the plant once more, wild encounters and all. The wild encounters tested my patience especially. I was so blinded by my impatience and my desire to capture Zapdos that I forgot to save again when I finally made my way to the legendary bird, and this time, I killed it trying to bring its lower its hit points as much as possible. And so I restarted in front of the Power Plant. This cycle continued about a dozen times before I thought, "Fuck it," and used my Masterball. You see, this was actually the first time I ever even encountered a legendary Pokemon. I tried to justify my use of the Masterball by thinking that Zapdos was the only Pokemon of this caliber in the game, not knowing that Moltres, Articuno, and Mewtwo would appear later on. So not only did I waste my Masterball, but every subsequent encounter with the rest of the legendary Pokemon ended poorly due to how unprepared I was. I wish I can tell my younger self to save my game just before battling a legendary.
  4. This for pokmon fans and anybody that likes pokemon , even if your are new so hope you guys like it your team only 3 to chose from pokemon (sorry no legendary pokemon or shiny) what you may look as a trainer your rival (from the game or pokemon show sorry no champion) your theme song (from pokemon games or pokemon show, no champion theme sorry) if you have more ideas just let me know My team typhlosion blastoise metagross My look Rival Hugh My theme
  5. Spare Diancie?

    So during the whole scuffle that was the Ash-hat Pikachu event and my attempts to get as many of each hat as possible, I also wanted to trade over the Mystery Gift mega stones from my Moon version to my Sun version. However, because I ran out of time and was forced to send the Pikachu through Bank rather than trade, I forgot to send over the Pokemon holding the mega stones, Diancie being the one holding its Diancite. So when I restarted my Moon file for getting more Pikachu, I lost all of the Pokemon I had been using for mega stone transportation. So, would anyone happen to have a spare event Diancie? I have a butt-ton of Kanto hat, Hoenn hat, and Sinnoh hat Pikachu, as well as spare event shiny Rayquaza and the event shiny Beldum from the early release event for OR/AS.
  6. Shiny Sivally Event-GS

    Starting Oct 23, Gamstop will have cards to get you a Shiny Silvally for Sun/Moon!
  7. A new free-to-play game that previously released in Italy and Japan is now out in the rest of Europe and in North America. Train your Magikarp to be the best jumper of them all by training and feeding him and getting a little help from other Pokemon. The game is free to play and available now. http://www.vg247.com/2017/05/25/pokemon-magikarp-jump-is-out-now-on-android-and-ios/
  8. Okay, so maybe two years ago (I don't remember exactly when) I bought a Pokemon Gold and started a Nuzlocke challenge. Instead of posting daily about my exploits (as everybody was at the time) I kept a journal of every Pokemon I caught, when they evolves, and when they died. I was going to post it at the very end after I had beaten Red but after months of being on hiatus, because of school, I started my game up again. I had been grinding for moths trying to get my Pokemon high enough. When I booted it up again recently all of them were in their 70s, so I levelled them up a bit then my gba was glowing red so I saved, turned off, and charged it. When I came back the save file was corrupted. Now I don't know if I maybe turned off when it was saving or the internal battery just chose to die at that time, but all of them are gone. What really sucks is before my hiatus I caught two shiny Ursaring and I was idiot and didn't send one to my Stadium 2 or Crystal so both of them were loss. If anybody knows how to fix this let me know, but everything I've read and heard for the last 18 years is that it's impossible to recover save data once it's corrupted, so I'm pretty sure my run here is dead. I'll probably restart the game and if I still can't save, I'll replace the battery. I don't know if I'll do another nuzlocke on Gold. I've been meaning to do a soulsilver nuzlocke after I was done this one so I'll probably end up doing that. I guess I'll just post my journal here now, see if you guys find it interesting at all. Journal:
  9. It's finally up, same with Poké Transporter. Get it on the eShop! Enjoy your old Pokémon in Pokémon Sun and Pokémon Moon.
  10. IIRC, this has been out for a while in JPN as Pokémon Comaster and is just that failed Pokémon Trading Figure Game revived as a mobile game. IDK, this looks like it could be pretty fun if you like strategy games and PKMN.
  11. With the launch of gen 7, a common fan-speculation has been a remake of gen 4. But looking at the big picture, is a gen 4 remake really necessary? First of all, there's the simple matter that all current 3DS systems are backward-compatible with DS games, and that Diamond, Pearl, and Platinum (plus HGSS because why not) are still relatively easy to find at used game stores. There is no hardware limitation preventing any newcomer who started with S&M from going back and experiencing gen 4, other than having to jump through gen 5 if they want to transfer to Bank, which could easily be fixed with an update to Transporter. Secondly, there's the fact that we wouldn't be getting a Platinum remake; we'd be getting Dildo Diamond and Penis Pearl. While ORAS did add some new features to Ruby and Sapphire, they came at the expense of removing the expanded storyline from Emerald. Would it be worth sacrificing the unique elements from Platinum, like the Distortion World, Looker, and the upgraded regional Pokedex? Finally, Sinnoh itself has aged just fine from a gameplay perspective. Of all the core gameplay mechanics introduced in the games that came after it, only the Fairy type, Mega-Evolutions, and Z-moves are missing. But regardless of whether Sinnoh remakes are necessary, I'm expecting that we'll eventually get them anyway because lolgamefreak.
  12. Anyone thinking there could be a Pokémon and Switch announcement during tonights presentation? I am thinking they could be announcing when Bank will get updated along with the new* announcement It just seems weird for them to have held off this long for the bank update to begin with. They may have been working to prepare bank for Switch connectivity along with the vc Gameboy games and 3ds games. Thoughts and comments?
  13. Retiring the Pokémon subforum

    Hello everyone. Staff is interested in retiring the Pokémon subforum we have here soon since it's served its purpose and its activity peaked a while ago. We added it in the first place due to popular demand and thought it was worthwhile to experiment having some designated area for specific Pokémon discussion surrounding the release of Pokémon Sun and Pokémon Moon back in November, but moving forward it's likely for the best to bring everything together again. For convenience, we'd like to try simply merging the subforum into the General Nintendo forum, as opposed to locking away the Pokémon one and asking you guys to tell us which topics should continue seeing use. Of course, any and all future Pokémon discussion should be just as welcome on the General Nintendo forum, so don't feel shy about starting or continuing any there. I'd personally enjoy seeing us continue trying something like this with other games or series. If it were to happen again anytime soon, I think a subforum dedicated to The Legend of Zelda would make the most sense (assuming The Legend of Zelda: Breath of the Wild releases this March), but waiting on information from Nintendo first (in particular the upcoming Nintendo Switch Presentation) would be wise to get a better feel of the direction Nintendo will be taking with their games. You're welcome to share your thoughts on any of this and let us know what you think, though I will say that I think the Pokémon subforum retiring really ought to happen regardless, maybe as soon as later tonight if people aren't opposed to it. Thanks for reading!
  14. This is something that's been on my mind lately, but rather than ask it the way it's surely been asked before, let me add a twist. The type you add has to work with an existing Pokemon that isn't dual-type, to make it a dual-type. Let's see how creative y'all can get. ^^
  15. Pokémon Moon Review

    Pokémon has lasted twenty years and six generations of games without significant changes to the core game structure. Now generation seven, Pokémon Sun and Moon, finally shakes things up a bit more than the gradual and minor additions of the past. Of course the essentials are still the same–you still catch, train, and battle Pokémon–but the new island trial system is a breath of fresh air, while other changes make Sun and Moon much simpler without spoiling any of the fun of a Pokémon adventure. Even after two decades, the adventure begins the same way: choose your starter out of a grass, fire, or water type Pokémon, then get out there to see and capture every creature you can. Storytelling has never been a particular focus of the Pokémon franchise and not much has changed in Sun and Moon. The Hawaiian-inspired Alola region is fun and the characters themselves are charming but the lack of development on the more interesting plot points means its mostly window dressing. The larger narrative doesn't even get going in earnest for at least ten or so hours of playtime. Still, it has its cute moments, and when it comes down to it the best part of a Pokémon game is simply becoming a Pokémon Master and exploring the game's world, not following some storyline revolving around yet more mysterious and unknown Pokémon. For six generations the path to Pokémon Mastery was the same: defeat the gym leaders then take on the Pokémon League in order to be crowned champion. Sun and Moon introduce something a little different: to progress you must complete Trials. These are functionally the same as gym challenges since they involve fighting a themed set of Pokémon, but they're far more varied. One Trial involves answering questions based on sound cues, while another uses the Poké Finder feature (a way of photographing Pokémon in the game) in order to actually find the Pokémon you must battle. Many Trials also involve exploring the environments of Alola. The Trials may fill the same purpose as gyms but they feel like a more natural fit for the world of Pokémon. They do a great job of keeping you engaged in the broader universe of Pokémon–the Trials aren't just checkpoints, they help give Alola a unique sense of personality. In battle, the bottom screen provides some helpful information. The next change may seem minor but longtime fans will rejoice: there are no more Hidden Machines (HMs)! Neither Pokémon nor player need be shackled to this outdated system! HMs used to act as keys for the player, restricting access to later areas until you teach one of your Pokémon the requisite HM move. The problem with this system was that Pokémon had to give up a move slot in order to have an HM, which led many players to simply have a dedicated HM Pokémon for exploration. It was restrictive, and while some of the moves were useful enough in battle many of them felt like a waste. Sun and Moon has eliminated all of that, and instead HM moves are represented by special Pokémon you can call on while exploring–a Poké-Uber system if you will. Not only do these Pokémon let you move around faster (also replacing the bicycle from previous games), each one has a special ability such as breaking weak rocks or moving stones. This change was a long time coming. Restricting access until the player has progressed far enough is perfectly fine–every game does it–but now the keys exist outside of your Pokémon team, so they are no longer a burden. Pokémon has been getting progressively more accessible each generation by simplifying certain aspects and making others more conveniently visible. The EXP Share returns to make level raising easy–you don't need to grind at all to finish the main story, especially if you keep Pokémon type advantages in mind. Best of all, the game makes that easy for you too. While in battle, if you have encountered or captured the opposing Pokémon before, you'll be able to see on the battle screen whether your attacks will be super effective or not. You can also check other details like if an attack can paralyze or poison the enemy. Veteran trainers may scoff at this feature but it is massively beneficial to anyone who hasn't memorized every Pokémon's strengths and weaknesses (which is becoming increasingly difficult to do, as Sun and Moon brings the total Pokémon count up to around 800). It's important to note that these features change nothing for players who still want a more serious challenge out of Pokémon. EXP Share can be turned off, and the extra information won't necessarily help if you don't have the right attacks to take advantage of it. But by making the game a little easier for novice players, Sun and Moon ensure anyone can enjoy the adventure, from Youngsters to Ace Trainers. Speaking of that massive Pokémon roster, the Alola region pays homage to the monsters that started it all with special Alolan variants. Some Pokémon from generation one reappear in Sun and Moon with slightly different types and moves. It's kind of a clever way of keeping older Pokémon relevant, and even makes a sort of sense within the game's Poké-biology logic: in a different environment Pokémon adapted differently to survive. And just look at Dugtrio's flowing golden locks. Majestic. One of the other highlights of this new generation is the Z-Move system. Last generation introduced Mega Evolutions which gave one Pokémon per battle a power boost, oftentimes with new type advantages and abilities. Z-Moves are similar, but increase the power of only one attack. This gives them less impact than Mega Evolutions but that's actually a good thing. Z-Moves feel less overpowered and function more as a trump card rather than the necessity that Mega Evolutions seemed to become. Z-Moves seem a bit more balanced. Not surprisingly Sun and Moon introduce a ton of side content for you to enjoy as well. If nothing else these can be fun ways to break from the main adventure. Pokémon Refresh lets you pet and feed your Pokémon, and while it seems like a frivolous feature at first there are benefits to having a happy Pokémon. There's also Poké Pelago which lets you use your boxed Pokémon on a number of small islands. They can train to earn experience, explore caves to find items, or you may even attract wild Pokémon. It's great to have a use for your benched Pokémon, since over the course of your adventure you'll have plenty of unused critters collecting dust. Finally there's Battle Royal, a four-player free-for-all which is, if nothing else, a novelty. It's certainly a fresh way to battle, but can also be a little unsatisfyingly chaotic. And although there are few things genuinely wrong with Sun and Moon, there are a few features that are less successful than others. In a battle with a wild Pokémon, once it's injured, it may call for help which adds a second Pokémon to the fight. You can use this to grind EXP or increase your chance of finding a shiny Pokémon but when you just want to defeat or capture the first Pokémon the SOS system is pretty annoying. Calling for help is a free action on the part of the wild Pokémon, so even when you defeat the reinforcement a new one can be called in immediately. You also can't catch Pokémon when there are two on screen, so you have to defeat one before you get the chance to throw a ball. Too often these battles drag on in a loop. The SOS system is a neat idea but definitely needs some kind of adjustment. Additionally, instead of a usual Pokédex, Rotom inhabits your dex as a semi-active guide. It's cute but it feels like a half-hearted effort. Rotom only chimes in to remind you of your next story objective–often right after you are told what to do. It seems like the developers wanted to have a side kick character but didn't put in the full effort, so instead Rotom feels unnecessary. Festival Plaza is your one-stop hub for all online activities, including special global missions. Sun and Moon also revamps Pokémon's online system. Now there is an entire area dedicated to multiplayer gaming, Festival Plaza, where you can connect with others or access specialty shops. Connecting with friends online is a tiny bit more complicated than it needs to be (there's no dedicated friend's list, just a list of other players some of which are marked as friends) but it's a small price to pay for getting to share the Pokémon experience online. Generation seven abandons another old tenet of the Pokémon series: no more grid based movement. It's not a big deal but it does allow for more dynamic graphics in the overworld. Despite being limited to a series of islands the Alola region is beautiful and still manages to pack in all of the standard elemental environments. Anyone with a large screen 3DS may be a little distracted by the giant pixelated look of some of the close-up views but the game as a whole looks great. And the visuals in battle are some of the most elaborate yet for a mainline game, which is a really nice touch. The only problem is the long animation for Z-Moves, which definitely should have had an option to turn off. The music, meanwhile, has plenty of good, forgettable songs. The ones that do stand out, though, are excellent, such as the Welcoming theme which has a nice touch of Hawaiian influence to it. Pokémon Sun and Moon introduce some welcome changes to the now two-decade-old Pokémon formula. This is still the same great creature collection adventure that fans have loved for years, but with just slight tweaks the journey feels fresh and exciting once more. And like a lot of recent Nintendo games Sun and Moon offer slight changes to a tried and true formula to make the game a little easier and more accessible to new players. Sun and Moon, however, manage to keep the hand holding to a minimum, so truly anyone can enjoy this Pokémon adventure. Rating: 9 out of 10 Stars Posted this a little earlier than usual since I'm going to be busy this weekend.
  16. Which Pokémon do you think has the most potential to be playable in a Super Smash Bros. game?
  17. I hope these are the legendary birds... you are NOT ready for Gen 2 Niantic. Still a lot of fixing to do.
  18. This is supposed to start today I think. The sixth, in Europe. It's done via a special QR code. You need to beat the game first, so no resetting for multiples! Can't make a fancy OP on mobile, but such is life. The QR code will be posted on the official Sun and Moon website; also, probably, on any major fansite like Serebii. Last I heard, the event does not expire in North America. Further details will probably come out today. Discuss.
  19. Most random Pokemon trades

    What are some of the coolest, strangest, funniest, etc? trades that you ever got via GTS, regular trading or Wonder Trade? I remember in one of my older games, I got a Torterra named Shithead . Darn good Pokemon too. And in Sun version I just got a Gumshoos named NotMyPres . How about you guys?
  20. If you missed Arceus earlier this year there's a universal code for him now. Will update when not on mobile. ARCEUS20 in North America. ARCEUS2016 in Europe. Code expires December 31st. Works in X, Y, Omelet Gravy, Apple Cider.
  21. From now until the 13th you can participate with trainers across the world in a goal to catch 100,000,000 Pokemon. If you're playing the game, the sooner you sign up the better. To register just go to the castle in the plaza and talk with the first girl on the right. You'll clearly need an internet connection, but signing up is simple! Everyone that participates will get 100 FC, but if we meet our goal we get 1000 FC instead! So let's do this!