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  1. Today marks the tenth-year anniversary of something that has transcended being a mere internet meme and instead become something of a cultural landmark. I am talking, of course, of the comic strip simply titled "Loss". What is Loss? "Loss" refers to a four-panel strip of the webcomic "CTRL-ALT-DEL", created by Tim Buckley, in which the protagonist learns that his fiancee has suffered a miscarriage. Prior to this strip, the webcomic had already been the subject of widespread mockery for a variety of reason, including but not limited to: *Being a sub-par rip-off of Penny Arcade. *Its bland art-style, commonly referred to as "B^U", after what a typical character's face looks like when tilted to the side. *Its tendency to over-explain "jokes" with massive walls of text. *Stealing a character design from another artist. *The author's numerous instances of douchebaggery, such as threatening to sue a fan for making an animation of his characters, stealing money from a charity to by an expensive drawing tablet, and allegedly sending a photograph of his penis to a 15-year-old girl. It was this particular strip, however, that launched a massive flood of edits, ranging from simply altering the context of previous strips, mixing-and-matching with other characters from popular franchises, or re-creating the entire strip from screenshots: But miscarriages aren't funny! They're a serious tragedy! You're absolutely right. However, the appeal of "Loss" is more than simply shock value over making fun of a sensitive subject. Rather, it's a mockery of Buckley's poorly-executed attempt to shoehorn drama into what had previously been a typical wacky ninja-cheese-monkey "gamer" comic. In fact, this wouldn't be the only one, either: the finale of the comic's main storyline prior to the reboot involved a dystopian future brought about by an army of robots built from XBox consoles. And it was played completely seriously. Over time, however, people started to notice something: the original 4-panel comic could be re-created entirely with just straight lines: And once they made that discovery, they began to see Loss in places where it wasn't intended to be: It's now gotten to the point that any time someone sees a group of four images arranged in a square, the first thing their brain does is try to determine whether it's loss. Whenever a game involves any sort of customization options or screenshot tools, people are roughly equally likely to create Loss as they are to try to make porn: So, what are some of your favorite Loss edits?
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