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  1. In the game's opening scene, the protagonist learns that he is, emphatically, not the hero. But just because he can't swing a sword doesn't mean he can't go on a globe-trotting adventure to save the world. Wandersong puts you not in the role of a dashing swordsman, but a humble and almost ridiculously friendly bard, whose gift of song may be the key to saving everything and everyone. Not surprisingly this makes for an utterly charming adventure, one with simple but fun side-scrolling puzzle platforming and a lot of heart. As you might expect for a game about helping people through the power of music, Wandersong is extremely cute, extremely silly, and extremely heartwarming. There is a lot of goofy humor here, not just in the way the bard interacts with people but in the odd little lives of the villagers you meet throughout the adventure. There's a lot of tongue-in-cheek jokes to discover, and also a lot of text to read through (but it's worth talking to everyone as much as possible). The game balances out this happy-go-lucky vibe with some affecting, heartfelt moments as well and isn't afraid to get a bit serious at times, which makes it easy to care about these characters and their silly little lives. Wandersong nails the "child's game that adults can enjoy" aesthetic, and most players would be hard pressed not to get misty-eyed at the game's climax. The gameplay is essentially a side-scrolling puzzle platformer, but instead of using items or gaining magic abilities, the bard uses his voice to move through the environment and overcome obstacles. For example, there might be a high ledge that you can't jump to, but by singing the same song as a nearby bird, the bird will help carry you up to the ledge. There's a decent variety of puzzles and obstacles that you'll face, enough to keep the gameplay engaging throughout. You can sing different notes by hitting one of eight directions with the right control stick, and these notes are also color-coded for clarity. Using the right stick to hit notes can be a little imprecise at times but thankfully the game never really requires fast, precise songs, so a bit of looseness in the controls isn't a big deal. Wandersong isn't really a difficult game in any sense, but its casual, breezy pacing still makes for an enjoyable adventure. Plus there's a button dedicated to dancing, so you can literally dance your way through the game, and that has to count for something. You might expect the game to be incredibly short given its low sense of difficulty and relatively straight-forward story, but you can expect a good eight or ten hours with Wandersong, and a captivating eight or ten hours at that. Depending on how much you talk with villagers and other side characters throughout the game your experience might be even longer. And although the game is quite linear there's a sort of side quest in that you can learn new dance moves in each act of the game. It's not much but it's worth seeking out to see the bard bust a new move. The game's paper cutout art style may immediately bring to mind comparisons to Paper Mario, but Wandersong's aesthetic is hardly derivative. The colorful, simple, and charming visuals are the perfect match for the bubbly and breezy tone of the story and gameplay, and even if the shapes are rather simple the colors are beautiful and striking. On the Switch the edges of objects can get rather jagged though, and it's a shame that these stylish graphics aren't at their best on the system, but it's not too disruptive. And of course the music is fantastic—this is a game all about singing after all. The soundtrack is broad and varied with plenty of catchy, soothing, and touching songs for the bard's journey, culminating in a particularly harmonious final number. Wandersong's musical take on side-scrolling platforming is absolutely charming, and honestly a great break from typical sword and shield combat gameplay. The singing mechanics are simple but make for a fun variety of puzzle-solving challenges, even if the game is never truly difficult. Wandersong is an uplifting, feel-good adventure, and perhaps now more than ever that's what we want and need from video games. Rating: 8 out of 10 Songs
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