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  1. Over the past decade, developer Supergiant Games has seemingly gone out of their way to produce particularly unique games, covering a variety of gameplay features but retaining a certain impeccable sense of style in each. To be honest I wasn't thrilled to hear that their latest, Hades, was a roguelike, a genre that has never fully landed with me, even if I have enjoyed a few games that use its death loop mechanics. Leave it to Supergiant, though, to make me a believer. I suppose it shouldn't have been a surprise given their previous games so perfectly combine disparate gameplay aspects into a
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