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  1. So this will be just Pokemon Unite news and that it, huh?
  2. Pokémon TV, an app/website that let you watch episodes (even movies at times) of the PKMN anime, PKMN specials, and PKMN competitive videos all for FREE will be shutting down on March 28th. While app is now longer available to download on Switch, mobile, and smart TVs, if you already have the app downloaded you can continue to use it until it shuts down (Odd that they make the announcement of the service ending in March and immediately remove the app). *See Tweet (X post) below* TPC has provided a list to all the places where you can watch PKMN: It's sad to see this go. I really wonder why it's being shutdown...? Is it because usage has dropped or with streaming being as big as it is now, they feel they can make more $ licensing PKMN to these different streaming services, or both? I really liked having one place for all the PKMN anime, even though they regularly cycled in and out content. ...And best part it was FREE! I used this quite a bit to re-watch season 1 of the anime and PKMN Origins on my Switch (portably) and TV (via a Chomecast with Google TV). Now the PKMN anime is scattered throughout all these different streaming services, with some being free others being paid.
  3. Well of course the release date(s) of the Pokémon S/V DLC will be announced? For some reason I am not sure the indigo disk date will be revealed. Tho, they release by winter 2023. That's just weird because winter barely last a week seasonal, calendar wide. Still hope we get both. As for anything else, I could guess but these are harder to speculate than Nintendo Directs will show up with. So I leave that to anyone who post, what else besides Pokémon S/V DLC news?. Oh it is 35 minutes long too.
  4. Release Date: Late July 20203 Platform: iOS / Android Price: FREE (in-app purchases) Site: https://www.pokemonsleep.net/en/ Release Date: July 14, 20203 Price: $54.99 Compatibility: Pokémon Sleep / Pokémon GO Site: https://www.pokemongoplusplus.com/en/ ---------------------------------------------------- Is anyone going to download this when it comes out? I don't really need a sleep tracker, though I am interested to see how they incorporate catching/collecting PKMN into a sleep tracker app.
  5. I've been waiting for this and I would say it mostly delivers... The Canadian Godzilla, eh? killed me lmao.
  6. I haven't watched the anime since it was on Kids WB, but as someone who has watched the anime from the start, back when the PKMN craze first hit the U.S., this is really sad to hear. T_T Though, this would make since, because come to find out Ash became a PKMN World Champion in the most recent series. I'll never forget that first episode when at first Pikachu was a little shit and hated Ash. Farewell Ash and Pikachu!!! May you always be best buddies! ^_^
  7. We're finally going to get our first look at the Super Mario Bros. animated movie!... Odd that our first look will be at New York Comic Con. I would have totally expect our first look to have been in a Nintendo Direct. Hopefully we'll get our first full trailer in a Nintendo Direct.
  8. Thought to make a separate thread to discuss this somewhat in-depth trailer. How's it looking so far?
  9. --------------------------------------------------------- TPC is having a special Pokémon Presents on Pokémon Day this year... Are we finally going to hear about PKMN Sleep?
  10. Decided to make Legends Arceus dedicated fully to this game and everything in it. Feel free to post any experiences, tip or general talk about this game. For the time being, for those who played far into this game, please use spoilers. I won't post anything spoiler-y a week after this thread is created. Enjoy!
  11. Yeah, they nickname all the Pokemon that appear in this remake. All I'm gonna say is, the 2 fish looking shocked and what their nicknames are, really got to me.
  12. For me, Pokémon Brilliant Diamond and Shining Pearl is a momentous release. I played Gen I and II back when I was a kid, but fell off the Poké-train and didn't pick the series up again until Gen V. In 2014 I had the chance to see what I missed in Gen III with the Omega Ruby and Alpha Sapphire remakes, and I've finally caught up on Gen IV as well. Now I've played every mainline Pokémon generation, as well as plenty of spin-offs (I'm a long way off from catching 'em all, though). Was Shining Pearl worth the long wait I took with the franchise? Well, for better or for worse, it's a lot of the same Pokémon experience that trainers have seen for decades now. As is tradition, Shining Pearl opens with customizing your character and picking a starter Pokémon to begin your quest to be the very best, like no one ever was. Your first meeting with the Pokémon professor plays out a little bit differently than usual, but ultimately the formula is pretty well preserved—collect badges, battle a nefarious group (in this case, Team Galactic), challenge the Elite 4 and become a champion. It's not until the later generations that the villainous team or your rival get much more than a basic personality, so don't expect much depth from the writing in Shining Pearl. Still, there's a certain charm to the simplicity of these cookie cutter characters. Catching, training, and battling Pokémon is as engaging as it ever has been in Shining Pearl—there's definitely something addictive about leveling up to the next Pokémon evolution, or claiming another badge on your road to become a champion. And of course all your training and experience can be put toward multiplayer battles if you wish, or you can just trade Pokémon with players all over the world to fill out your Pokédex. The core gameplay is virtually unchanged, and it's still pretty dang fun. These remakes of Diamond and Pearl include some extremely convenient quality of life upgrades, not least of which is changing the HM system. Like the most current Pokémon games, you no longer have to force Hidden Moves upon your Pokémon in order to explore. Once you have the HM (and the appropriate gym badge level) you'll actually summon a random Pokémon to use the ability for you, which is kind of hilarious to picture. Shining Pearl also allows you to access your PC box from anywhere which is super convenient and makes it much easier to have a larger "active" party of Pokémon instead of just sticking to the same six all the time. EXP Share is also on by default in this game which is nice, though somewhat obnoxiously there's no way to turn it off, so you'll likely find yourself completely overleveled for most of the adventure (especially if you're catching/training a lot of pocket monsters). There's also an autosave feature—plus you can save anywhere—so there's a big safety net to ensure you don't lose any progress. Overall these new features significantly help shake off some of the old quirks of the early Pokémon games and align the experience with something a modern player would expect. That said, Shining Pearl does feel a bit old fashioned at times, seemingly because this is a pretty faithful remake. Sometimes the familiar Pokémon formula loses its charm when it's just: visit new town, defeat gym leader, fight Team Galactic a bit, move on, repeat. It doesn't help that there's a pretty weak variety of Pokémon here, meaning you'll see the same ones over and over, both in the wild and in the hands of trainers/gym leaders, so the monotony really gets laid on thick. Something else about the game could've used some fine-tuning to make the experience feel a bit more fresh, aside from the quality of life improvements mentioned above. Of course, if you do get hooked on the Pokémon formula, there's a huge amount of content to enjoy in Shining Pearl. The road to becoming a champion will likely only last 20 hours or so, but as usual there's a ton of post-game content to enjoy as well as all of the multiplayer options. Of note is the Grand Underground system which essentially gives you a massive environment to explore and catch Pokémon—not too dissimilar from the usual gameplay loop, but being able to find themed areas and see Pokémon in the environment instead of running into them in random battles helps spice things up a bit and provides a great opportunity to catch some rare Pokémon. The Underground kind of feels like Pokémon distilled down to its most essential components, which really just shows how fun those components are. Shining Pearl trades the original game's sprite graphics for squat, chibi 3D models that feel appropriate for the Pokémon franchise's cute, friendly style. It doesn't have the same variety of the most recent generation, Sword and Shield, but the chibi artwork tries to find a happy medium between the original's look and modern graphics, and in that sense it does succeed. The soundtrack stands the test of time quite well and has that satisfying sense of adventure mixed with bright, friendly charm that is found in so much of the series. Pokémon Shining Pearl is a solid if rather unambitious remake. It's not here to completely overhaul Gen IV into something modern Gen VIII will recognize, but it still adds some valuable quality of life improvements that help make it more accessible. Despite that, many aspects of Shining Pearl feel stuck in the past, which is fine if you're here to enjoy a trip down memory lane (with some visual upgrades) but some Pokémon trainers might not want to revisit some of the more finicky aspects of the older generations. Still, the franchise has endured as long as it has because catching and training Pokémon seems to always be fun no matter what kind of packaging that experience is placed in, and for many Pokéfans that will be enough to journey through Brilliant Diamond and Shining Pearl either once again or, like me, for the first time. Rating: 8 out of 10 Gym Badges
  13. Available on Pokémon TV (Switch/mobile) Episode 3: Episode 2: Episode 1:
  14. The free Pokémon TV app is now available on Switch... While it's cool to see more streaming apps on Switch, where's Netflix? ...And wasn't Disney+ supposed to come when they announced the app? BTW, I feel they should have put the app's name on PKMN TV's Switch icon. It's basically just the mobile app's icon.
  15. New Pokemon Snap Gallery Thread A place for players to share their photos and galleries for the new Pokemon Snap Game.
  16. https://www.nintendolife.com/news/2020/11/it_looks_like_kadabra_can_finally_return_to_the_pokemon_trading_card_game Could this mean Porygon might be returning to the anime soon?
  17. I think this was leaked early this morning. EDIT: This article on Polygon have better coverage of this and a Twitter thread of this in English. https://www.polygon.com/2020/10/22/21528532/pokemon-sword-shield-leak-beta-prototype-early-build-cut-monsters-nintendo-switch-game-freak-4chan You can hear beta theme 2 the gym battle themes in the articles too. Apparently this beta was made in 2018, so that explains the Let's GO! and S/M elements. As Ultra S/M came out the year prior and Let's GO! came out the same year. Interesting.
  18. A presentation on PKMN SW/SH expansion pt 2 will be shown off tomorrow morning. The release will most likely be revealed along with expanded look at the features we know will be Crown Tundra.
  19. Release Date: June 23rd *Pre-load now (Switch/Mobile)* Site: https://cafemix.pokemon.com/en-us/ Price: FREE (In-App Purchases) Complete touch-based puzzles to serve dishes and drinks to adorable Pokémon customers! Link together Pokémon™ icons to clear puzzles as you work to build up your very own café in Pokémon Café Mix, a free-to-start game for the Nintendo Switch™ system! Meet the goals for each puzzle before you run out of turns—link a certain number of icons, get a high score, or even destroy sugar cubes to serve up Pokémon themed menu items. Meet and grow your café staff of charming Pokémon eager to help Recruit Pokémon to help out at the café (in their adorable uniforms) by building friendship and expand your café and menu offerings by completing puzzles. Each Pokémon staff member has a Café Skill that will come in handy during puzzles! Golden Acorns can help you complete puzzles and recruit more Pokémon! Earn or purchase Golden Acorns, the in-game currency, and redeem them to regain hearts, continue puzzles, and get helpful items. As you complete puzzles to build a world-class café, you’ll face obstacles such as sugar cubes, dollops of whipped cream, and tomatoes! Use your puzzle skills to clear them and employ the help of Pokémon’s Café Skills for some extra oomph! In addition to Café Skills, each Pokémon staff member has a specialty. Match a Pokémon’s specialty with the dish or drink you are making for bonuses in puzzles. Once a day you can invite two randomly-selected Pokémon to your café. Looking for a specific Pokémon to join your staff? With Golden Acorns you can refresh this selection. In addition to recruiting more Pokémon staff members and growing your collection of menu items, the café itself will expand as you play! Getting new tools or having areas added to your café may even draw in more customers. All the action in Pokémon Café Mix unfolds in a playful art style that brings out the cuteness of your Pokémon pals and patrons. It’s time to become a café owner, solve puzzles, and bring joy to Pokémon patrons! --------------------------------------------------------------------- Is anyone going to download this? I really like the art style, but I'm not sold on the gameplay with that stirring mechanic. It seems like there's not much strategie and that it's mostly just dumb luck. Also, it sucks you can only play in handheld mode. I'll give it a try when it comes out, because I absolutely loved PKMN Shuffle on the 3DS and was hoping it would get ported or a sequel would come to Switch. Here's hoping Café Mix is just as good!
  20. Nice to see that Nintendo/TPC's ninja's caught the leaker, though I can't get over the fact that the outlet is called FNintendo. ...FNINTENDO!!!
  21. Well, this is now a thing... IDK what it is with Nintendo and ASMR lately. First there was that video of a guy making a level in SMM2 at the beach and then there was that video of a Labo kit being put together. Now, TPC has jumped in and created their own ASMR videos. These are oddly adorable! I kind of want to see... Or should I say hear? ...More of these now. BTW, is it just me, or dose anyone else have a strange craving for cookies all of a sudden?
  22. Pokémon Sword and Shield are landmark games in the franchise. No, not because of the controversy surrounding the fact that the total number of Pokémon has been significantly pared down (though that is an important change for the franchise, considering the series is inching closer and closer to Pokémon number 1,000). Generation VIII is the first time a core Pokémon game has graced an HD home console—and yeah, despite its dual nature the Switch counts as a home console. Presumably, unless Nintendo surprises us all with the Nintendo 4DS, this will be the new standard going forward for the series, so Sword and Shield represent the start of a new era of Pokémon. How does that new era look so far? Well, an awful lot like the past twenty years. I'm not going to pretend like Pokémon has ever been a series that's too concerned with storytelling, but even by the standards of the franchise the plot of Sword and Shield feels a bit simple. You've got your quest to become the new Pokémon Champion, your rival following alongside you every step of the way, and a bothersome team of ne'er-do-wells—in this case, Team Yell—popping up along your journey, but it feels like the stakes of the story are lower than ever before. It honestly feels like the developers simply felt obliged to include these familiar elements out of habit, especially since the best parts of the game's story is the way the quest to become Champion has been revamped. The entire Gym Challenge is presented as more of a professional sports event, with Gym Leader battles taking place in stadiums packed full of cheering fans. It may not seem like a huge change from past games but it truly gives the whole concept of Pokémon battling a more grand and social vibe—in Galar these battles are an event, a facet of society, and the energy and excitement that comes with that is infectious. If the story/writing of Sword and Shield shows anything, it's that the future of Pokémon needs to move away from the tropes that have defined past generations and find new, novel hooks for future games. Similarly, the gameplay is a mix of the familiar and the new. After your initial choice of a grass-, fire-, or water-type starter (in my case, the water-type Sobble) you're let loose on the Galar region to catch, train, and battle every Pokémon you come across. The loop this represents is as addictive and entertaining as ever—it's always particularly satisfying to watch a weak Pokémon grow into its much more powerful evolved form. The major addition in Sword and Shield is the Wild Area, an expansive region in the middle of Galar that operates a little differently than the typical routes. You can find Pokémon in the tall grass like usual, but you'll also see them wandering around freely along the paths (these are generally more powerful, evolved Pokémon). Being able to see the Pokémon just wandering around is a fun change in and of itself, but having the freedom to find such a wide variety of Pokémon, including evolved forms, adds a real novelty to the experience. You're not just seeing the same monsters over and over along one narrow route (though, incidentally, there's a lot of that in Sword and Shield as well). The Wild Area feels more organic, especially because of the way the selection of Pokémon changes with the weather, which makes it a much more interesting place to explore and revisit throughout the game. It also makes the task of catching 'em all a little bit easier since so many monsters are collected into one area, which is great for anyone hoping to find a particular favorite. The Wild Area represents such a welcome change for the Pokémon franchise that it's kind of a shame that it's only one part of Galar, and the rest of the game still has you exploring traditional, linear routes. Additionally, there are also special dens in the Wild Area where you can take on a Max Raid Battle either solo (with AI companions) or with friends online. Raids put you up against a single, powerful Dynamaxed Pokémon, which is a pretty fun way of adding a social, co-operative element to traditional Pokémon battles. Dynamax is essentially Sword and Shield's version of Mega Evolution, though Dynamax lasts only three turns and turns all of a Pokémon's abilities into more powerful versions, often with special effects like changing the weather or affecting stats (though the attacks also lose any special effects that they originally had, such as status ailments, duration, etc.). Sure, in some ways Dynamaxing is just the latest flavor of Mega Evolution—kind of like how Z-moves were in Sun and Moon—but it's undeniably fun to watch your Pokémon grow to a humongous size and dish out extra-powerful attacks. Dynamaxing during Gym Leader battles is pretty much always a thrilling moment in the match—as mentioned above, it adds a feeling of spectacle and excitement that perfectly encapsulates what it feels like to play Pokémon as a kid. Sword and Shield also includes a variety of small additions and adjustments, most of which are welcome improvements. For example, you're now able to access your Pokémon Boxes from anywhere, which is such an obvious convenience that it's almost surprising that it wasn't added to an earlier game. Similarly, you can now make Pokémon forget/remember attacks from any Pokémon Center for free—another welcome quality of life change that makes experimentation so much easier. A slight negative for Sword and Shield though is the fact that Experience Share is now always active. It doesn't really make sense to make something that was once optional now mandatory, especially since this generation is pretty easy to begin with. There's also a new side mode for interacting with your Pokémon called Pokémon Camp that lets you set up a tent and play with the critters in your active party. You can even cook curry for them in a short mini-game. It's cute and silly, though cooking does have a valuable benefit—eating will restore a portion of every Pokémon's health, and even grant some extra experience points. Players that enjoy connecting with the Pokémon will find camping a cute pastime. The main adventure in Sword and Shield feels a bit shorter compared to past generations, but you can still expect around twenty hours or so on your journey to become the Pokémon Champion. There is of course plenty of post-game content as well, including battling and trading online, or just catching 'em all in the Galar region. Finally, I feel like I should address the National Dex controversy that has plagued discussion of Sword and Shield for the past few months. Several hundred Pokémon have been cut from the roster, for 400 creatures in total (including 81 new Pokémon and 13 regional variants). Personally I don't have a dog in this race, as completing the National Dex has never been a priority for my Pokémon adventures, so I can only say that the smaller number of Pokémon in Sword and Shield in no way affected my experience or enjoyment of the main adventure. The selection of monsters feels perfectly fine as is, with a balanced selection of interesting Pokémon and useful type combinations. With the HD fidelity of the Switch, Pokémon looks bigger and better than ever. Okay, it's still Pokémon, and the familiar art style of the series isn't exactly pushing the limits of the console's hardware, but Sword and Shield really do look great—the visual of a packed stadium watching a Pokémon Dynamax into an enormous size is exciting every time it happens. The game's frame rate does lag at times, notably in the Wild Area, but overall the game runs well. The soundtrack, however, is never disappointing. There are a ton of fantastic songs here, but my highlight has to be the Gym Leader battle music. When the crowd gets amped up and starts chanting and cheering—it's enough to give any Pokémon trainer chills. (Seriously it's worth just listening to it right here) Putting aside all of the controversies surrounding Pokémon Sword and Shield, at the end of the day it's still the Pokémon game we know and love. That's both the upside and downside here. Catching, training, and battling pocket monsters is as fun as its ever been, but anyone looking for a drastic change thanks to the leap to a home console will be a little disappointed. Aside from some new bells and whistles, most notably the Wild Area, this is simply another Pokémon game—for many aspiring Pokémon Masters that will be enough, but anyone hoping for a significant leap forward for the franchise may be disappointed. Still, Sword and Shield may ultimately be a step in the right direction for the Pokémon series, but time will tell. Rating: 8 out of 10 Dynamax Pokémon
  23. Official Pokemon Sword/Shield Shiny Thread This thread is dedicated to pokemon trainers shiny successes in the Gen 8 games. Keep it simple and post your shiny red starred mons here! To start off with, here is a Shiny Toxel!
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