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  1. The hero who saves the world can't always be a predestined warrior of legend—sometimes it's a nobody. Drinkbox Studios (the developer behind the Guacamelee games) puts their hilarious, inventive touch on top-down dungeon-crawling with Nobody Saves the World. Despite some inherent repetitiveness, this adventure oozes charm (especially if you're playing as a slug) and makes for a fantastic time-killing game either solo or with a friend. When the game begins you wake up as a nobody with no memories (or pants). With the aid of a magic wand though you're able to transform into different forms, from a rat to a knight to a zombie, and you'll have to stop the calamity before it engulfs the world. Drinkbox Studios' games are hilariously silly and this one is no exception. It's a dungeon-crawler so you'll spend most of your time just exploring and fighting monsters, but anytime you encounter NPCs in villages or through side quests you're in for a funny, charming time. Swapping forms is the key to Nobody Saves the World: each form has different abilities, so you might need the rat to crawl through small areas or the mermaid to swim across water. Each form has a couple of attacks/abilities and these all have one of four elements (sharp, blunt, light, or dark). Sometimes monsters are only weak to a certain element so you'll need to swap to deal damage. You'll also gain the ability to mix and match abilities across forms, allowing you to do a greater variety of damage with a single form. You can also level up each form by completing form quests. For example, the rat can poison enemies so one quest might be to poison fifty enemies. On top of all this is the dungeon-crawling aspect, with randomly generated dungeons that sometimes have extra challenges like monsters that are immune to status effects. Nobody Saves the World is inherently grindy and repetitive: you enter a dungeon, fight through hordes of enemies, defeat the boss, then explore the overworld to reach the next dungeon. What makes the game so engaging though is the variety of forms and the addictive challenge of completing every form quest. This is really a game for completionists—if you're not challenging yourself with completing form quests, you're not getting the most out of the game. If you try to do everything possible though, you'll have a wealth of tasks to complete, and the little nugget of accomplishment that you get from finishing one task after another is incredibly satisfying. The forms themselves are also well designed and thought out. You've got some classic video game classes like knight and ranger, but then there are wackier ones like horse or bodybuilder. Some forms are harder to learn than others—not every ability is useful in every situation—but there are actually a lot of inventive combat approaches here, and learning to master each one is a blast. Swapping and combining abilities also means you have a ton of opportunities to customize your play style or accommodate a form's weaknesses. Experimenting and discovering effective combos to effortlessly wipe out a screen full of monsters is definitely one of the joys of the game. Swapping forms, despite being a central aspect of the game, does feel a little clunky though. You can open up the menu to swap to any form you've unlocked, or you can quickly swap with a radial menu. However, there are a couple of minor problems with it; opening the radial menu doesn't pause the game, so you have to be fast as enemies attack you. You also can't customize the radial menu, it only shows you the last eight forms you've used. One or the other of these little quality of life issues isn't a huge deal, but both of them make the radial menu a lot less useful than it should be. Nobody Saves the World is a decent length but wraps up before the repetitive gameplay gets too tedious. Even while pursuing every wacky side quest and leveling up each form you can expect around fifteen to twenty hours of game time, which feels like the sweet spot. There's also both local and online co-op. It doesn't transform the gameplay much, but it's still fun to have a friend along for the ride. Finally there's a New Game+ mode which makes enemies and dungeons even tougher, though with the skills you've honed by playing through the game the difficulty level feels pretty satisfying. The quirky, colorful art style is excellent—it feels like it's straight out of a 90s cartoon, just bright and inventive and weird. Even if the environments and enemies are repeated often throughout the game, the vivid color palette and little funny touches to the scenery are just delightful. The soundtrack is fun as well. It's got a chill groove to it to get you in the mindset for fighting through waves of baddies, but always with a low-key vibe. Nobody Saves the World is another excellent game from Drinkbox Studios, filled with their love for vivid, colorful artwork, hilarious writing, and simple but sharp gameplay. The cycle of exploring dungeons and trying out new forms is repetitive but never tedious. Instead, you're always propelled toward completing another form quest, unlocking a new form, and testing out powerful ability combos. And on the Switch, it's perfect for sitting down and diving deep into the adventure or just playing around with different forms on the go. Rating: 9 out of 10 Nobodies
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