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Laclipsey

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Laclipsey last won the day on September 13 2017

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About Laclipsey

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    Laclipsey
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  1. Laclipsey

    Fire Emblem Heroes

    The summoning circle has been good to me these last few banners. I pulled Micaiah on my free roll on the new summer banner and I'm beginning to discover what a monster she can be. Sacrifice is a godsend for beefing up characters who get a little bonus from being at max HP, like Summer Tana. Plus, my Blue repertoire is still somewhat lacking, so it's nice to round it out with a quality blue mage.
  2. Laclipsey

    Skullgirls 2nd Encore coming to Switch

    New modes are pretty neat, too. Though Marie makes me want to tear my hair out in Arcade Mode. Survival Mode sounds... infuriating. The only thing I'm actually worried about is online. I don't know if Nintendo or Lab Zero is responsible for maintaining the servers for the Switch version, but I know it will be affected by the Switch hardware. I still haven't bought a Switch, so I have no frame of reference for how the thing actually runs online.
  3. Laclipsey

    Fire Emblem Heroes

    I hate to be that guy, but this makes, what, five Camillas now?
  4. I'm a few days late with this, but I guess Skullgirls is finally making the jump to Nintendo hardware. No release date yet, but the trailer in question reveals that this release will include all of the DLC characters (Beowulf, Big Band, Eliza, Robo Fortune, Squigly). To top it off, there will also be a physical edition, which if I'm not mistaken makes this the first time Skullgirls has had a retail release outside of LimitedRun. I'll be double dipping for the physical edition and the ability to play it on a console. Skullgirls has the distinction of being a really accessible fighter with a pretty high skill cap. That and the the fact that Big Band has a King Dedede pallete swap means you have to play it. RIGHT?
  5. Laclipsey

    Fire Emblem Heroes

    One legendary banner later and still no legendary for me. I was hoping for Legendary Hector or Ephraim, particularly because I need some quality blue units. But I guess it's hard to complain when I also pulled 2 Brave Ikes, Summer Tiki, and Summer Tana.
  6. Laclipsey

    Super Smash Brothers Ultimate Discussion Thread

    More and more it seems like they're justifying having clones by differentiating them from the original characters. Roy is now different enough from Marth that they play totally differently. Lucas was always a more technical character than Ness. Dr. Mario was brought back for the people who missed having Mario Tornado as their down special. Young Link preserves the classic Link moveset while standard Link adopts Breath of the Wild weaponry. I have a feeling Pichu will be changed up a little bit this time around, or at least given a power boost to make up for him hurting himself.
  7. Laclipsey

    Nintendo Direct: E3 2018

    To be honest, I was getting really sick of seeing Twilight Princess Ganondorf. I mean, I get it, he hasn't appeared as a human in a core series game since Twilight Princess, but I'd really rather see a different design. I was half-expecting Hyrule Warriors Ganondorf, but I'm actually really happy they brought back Ocarina Ganon. I think the idea with Young Link- more than representing an era- is to embody the classic moveset for Link, the way Dr. Mario does now that Mario has FLUDD. You know, now that Link's seen some pretty major changes, and given that Toon Link is somewhat his own thing.
  8. Laclipsey

    Nintendo Direct: E3 2018

    I wouldn't expect them to go quite that far with Echo characters. I get the feeling it's a concept reserved for very special cases where the character in question is quite literally a clone of another character, and that the backlash against Dark Pit occupying real estate on the roster page contributed heavily to the idea in the first place.
  9. Laclipsey

    Nintendo Direct: E3 2018

    Hazard toggle for the win! This will make so many more stages more enjoyable. I'll finally be able to fight on Spear Pillar, Gaur Plain, and Wily's Castle and actually enjoy fighting players and not the stage itself. In my opinion it practically eliminates the need for Battlefield and Final Destination versions of every stage, though the competitive scene will probably disagree with me.
  10. Laclipsey

    Nintendo Direct: E3 2018

    I thought it might be Armored Core for a minute. Xenoblade X came to mind, too, but there wasn't enough emphasis on running through fields. It was a super weird thing to lead with, though. It looked neat, just not like the kind of thing they'd lead with.
  11. Laclipsey

    Nintendo Direct: E3 2018

    Boy, Ninty really didn't have a heck of a lot to show today. They leaned pretty heavily on that 25-minute Smash blowout. Though I suppose they can afford to put all their eggs in one basket, so to speak, especially given that that basket is the one thing that will ensure the Switch is a sellout item again this Christmas. Nevertheless, I still came away from the digital event pretty happy. I called it with the bit about Xenoblade 2 DLC, though I wasn't expecting them to practically lead with it. Playable Jin is awesome, though I have the feeling that what we watched today is dangerously close to spoiler territory. I've been going dark on Xenoblade 2 until I can afford a Switch, and that's the way it will stay. Though now that I look at it... Is this a new game? I know it's part of the season pass, but that physical edition is throwing me off. My guess is that they're taking a New Super Luigi U approach, in that the DLC is substantial enough to merit its own separate physical release. Anyway, I'm glad I held off on the season pass so I can pick up the physical edition in September. Fire Emblem Three Houses looks legit. The music is shaping up to be a highlight, though I'm a little let down by the art shift. I thought the Echoes style was such a good fit for the series. It's interesting to note that each playable unit now represents a battalion led by that character, which seems to be more than cosmetic, as they can ostensibly assume different formations that affect combat. The inclusion of the segments from Echoes where you take control of your character directly is nice to see, as it really drives home the console feel of the game. I really hope they do away with the tedious daily reward systems from Fates and put the focus back on narrative the way Echoes did. At any rate, Spring is too far away. The rest of the event, with the exception of the elephant- or should I say space dragon- in the room, was pretty lukewarm for me. Mario Party is cool I guess, I don't care about Fortnite, and I'm already sold on Octopath Traveler and didn't need another trailer, though seeing the cast in detail was really nice and got me pumped nevertheless. I recognize Killer Queen from my local barcade, and it's a pretty fun game with friends. It's fairly complicated for an arcade game, but once you get going it's a blast. I'm glad to have a way to play it without dumping quarters into a machine. Now, Smash. I'm overjoyed that no one got cut, and even happier that that they're bringing back every character from every iteration of Smash! I was a little worried about Roy, Dark Pit, and even Shulk to a degree. Echo characters are a great workaround for the folks who complain about clones "taking up a slot," because now they quite literally don't. Daisy is a long overdue addition and introducing her as an Echo character is the way to do it. I'm sure we're all happy to see Ice Climbers and Snake back, even with Konami being... well, Konami. Though I could almost hear the cries of agony across the world when they showed the Waluigi and Bomberman assist trophies. That's rough. I absolutely love that they downsized the starting roster to the original 8. Unlocking characters is so much fun, and I always felt that there were too may available at the start in Smash 4. It feels like most of them should have been unlockable. Also- and I'll be honest- I'm nearly as excited for the returning stages as I am about the returning cast. Especially Shadow Moses, Mushroom Kingdom, Frigate Orpheon, and Great Bay. And there's no way they're showing us everything. Here's hoping for Brinstar Depths and Fourside! Oddly, it's the smaller changes made to the existing cast that are some of the most exciting things for me. English Marth, mid-air beam charging for Samus, being able to select your Ike of choice, streamlining Shulk's Monado Arts, giving DK a practical final Smash, and making Palutena not suck butts are all positive changes in my book. And CRENANDO FINALLY HAS HIS SWORD. I'm conflicted on the changes to Shulk's final smash, now that it has a great big late-game spoiler in it, but I'll find a way to live with it. I've missed directional air dodging ever since Melee, and I love that roll spamming will be more easily punishable. And above all, that easy short hop attack is an absolute godsend. My MegaMan game is about to get scarier. I don't think anyone expected Ridley. I've long been in the camp that says that he's too big and too powerful for Smash. But I'm not outraged to see him in. On the contrary, I'm happy to see that they made him work. They scaled him down, sure, but he's still roughly Bowser-size. And they made up for it by making him an absolute beast. Picking up Sonic the way he did and dragging him across the stage before hurling him off the edge... What was that he did to Link when he stabbed him with his tail? Did Link explode? It had to have been Stamina Mode. I'm really glad they didn't use the Woody Woodpecker version of him from Other M, and they even gave him a Meta-Ridley alt. I can tell I'll be picking him up when the game comes out. All in all, Smash made up for Nintendo's otherwise weak showing today, and I came away from it pretty happy with the whole thing. I'm still waiting on Kid Icarus 4. Though let's be honest, I'll probably be waiting until 2047.
  12. Laclipsey

    Nintendo Direct: E3 2018

    My wish list is short and full of the predictable sort of things that I never shut up about. Metroid Prime 4, Kid Icarus 4, Warioland 5, and Shin Megami Tensei V. They may detail the extra story content being added to Xenoblade 2, though since I've yet to play it I'd rather they kept things as spoiler-free as possible. A MegaMan Legends 3 revival on Switch seems premature until MegaMan 11 comes out, but it would certainly be a show-stopper. Also the time has come for some substantial information on Fire Emblem Switch. I mean we've been waiting- what, since FE Heroes was announced? Like everyone I'm really hoping Smash delivers. I recall being skeptical of it being a new game, but arguments made by others have gradually eaten away my skepticism. Besides, in light of Bill Trinen's cryptic comments a few days ago about the Smash Invitational, I'm finding it difficult to imagine this not being a brand new game. I'm looking forward to seeing how they roll out the characters this time. Addition: I have a psychological need to know what Retro is up to.
  13. Laclipsey

    Video Games Finished in 2018

    Blazblue Continuum Shift Extend Blazblue Chrono Phantasma Extend A Hat in Time Transistor Iconoclasts Heavy Rain Radiant Historia Perfect Chronology Warioland 4 - I'm a bit late posting this, but I went through this old favorite again with a friend who'd never played it before. Warioland 4 holds up after all these years, and there's still nothing quite like it. There's a real adrenaline rush to going through a level grabbing treasure, hitting a frog switch, and rushing to the exit before the level implodes, and all of the physical comedy and visual gags throughout the game still make me laugh.
  14. Laclipsey

    Fire Emblem Heroes

    Getting pretty sick of seeing Tharja around. How many alts does that make for her? I know we haven't reached Lyn levels of ridiculous with her yet, but come on. There are other games in the Fire Emblem series besides Awakening and Fates.
  15. Laclipsey

    Fire Emblem Heroes

    Tap battle is a tedious delivery mechanism for free orbs. I've never enjoyed it and I wish they would replace it.
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