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Kezay

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Everything posted by Kezay

  1. Never really played this series before. My bro got the demo on the Switch and I still need to give it a try but for what it's worth I like what I saw of his playthrough of the demo. I thought there was talk at some point of the original game being ported to Switch, too?
  2. Kezay

    So, a NSMBU+SLU rumor has surfaced....

    I agree that ports shouldn't be the headlining software of the system but I do think that there is an argument to be made for more games being carried over for two main reasons: 1) Giving them new life on a more successful platform which opens up an audience that didn't own a Wii U to quality titles they missed out on 2) The portable aspect of Switch has been a selling point that has in part been a boon for software in some cases As much as I'm looking forward to all of the new software coming from Nintendo and third parties I do still hold out hope that at least a few more Wii U releases will make their way over. I put a ton of time into Xenoblade Chronicles X and I do hope one day they make a sequel to that, but I'd have no problem dropping cash on a port of XCX to Switch and putting in a ton of time on it all over again. Or something like Tokyo MIrage Sessions. Sure, I wouldn't buy it again, but that was such a great game that was dragged down in the court of public opinion to a degree (I won't go into it here or anything) but as a result I'm sure there were many Wii U owners who didn't jump into it and missed out on a pretty great JRPG.
  3. Kezay

    So, a NSMBU+SLU rumor has surfaced....

    Giving people less of a reason to buy a Wii U? The Wii U isn't even in production anymore. Brand saturation has been an argument for the longest time when it comes to Mario games. This was especially true during the Gamecube days when people felt Nintendo relied on Mario too much and yet during the Wii's golden years when there were Mario games out the wazoo nearly every single one of those titles were million sellers or higher despite with each new title the brand was all over that system. The notion that porting over NSMBU/NSLU would kill the possibility of a new game in that entry (or some other approach) isn't really based on anything and that's assuming that this rumor comes to fruition. The games themselves may have sold less but in the bigger scheme of the platform's ecosystem those systems were better off having those sequels than not. Wii alone had multiple Mario titles and nearly all of them were million sellers and higher. In terms of traditional Mario titles, it was better off having Super Mario Galaxy, Super Mario Galaxy 2 and New Super Mario Bros. Wii rather than not having those titles. Super Mario Galaxy launched in 2007, NSBMWii in 2009 and less than seven months after that Super Mario Galaxy 2 and all of those titles were multi million sellers with the lowest, Super Mario Galaxy having sold well ahead of 6 million units. You're right, sometimes video games are more than numbers and dollars and that should be recognized in order to earn numbers and dollars later, but that viewpoint isn't nearly as narrow as you're painting it out to be judging from your "from a financial standpoint" assessment. Having that port is much better than not having it as Chrom has been suggesting and the reason being is that it's yet another title that Switch owners can have access to. If they already own the game on Wii U and choose not to buy it again (as many have done with respect to MK8Deluxe) then not having the game around wouldn't have change anything anyway. But for those gamers who do take an interest in it then it's better having that option if possible than not. Going back to your financial standpoint remark previously it stands to reason that the creation of a brand new game would be far more expensive than transferring a title where minimal work would be needed to make it available. And throughout it all there's nothing saying that a new title that come around eventually. After all, the Bayonetta 1+2 collection came to Switch and we're still expecting Bayonetta 3.
  4. This was a recent upload by Bandai Namco so it's fairly new. It basically runs down some of the new things players can expect from the definitive edition such as new mystic artes, costumes and character battles. In particular, I like the Tales of the Abyss costumes and the battle they showed with Don Whitehorse.
  5. You da real MVP, Surge! XD I wish I could say I planned for that shot turn out that way.
  6. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    LOL, yeah I was actually referring to that video. I hadn't seen it until recently though. I didn't realize it was already up as part of the blog updates.
  7. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    Sakurai does so much justice to these characters man. Dark Samus, its victory pose is basically lifted from the way it splits a clone of itself and then recombines later from Metroid Prime 3.
  8. Kezay

    Dark Souls + Amiibo got dated for 10/19/18

    Quite a bit removed from the original release date but glad to hear it's still on the way nonetheless.
  9. Kezay

    So, a NSMBU+SLU rumor has surfaced....

    It has a lot of great games that I'm sure a lot of people didn't play because they didn't get the console. Doesn't hurt giving them a second chance a more successful platform if they can manage it especially when most of the work is already done. I'd just like to see them dip into some of the games that weren't already relatively big successes on the platform like Tokyo MIrage Sessions, for instance. So far much of what they're bringing over were already established successes.
  10. I'll be in for tonight's races. I won't out and about this time! Hope everyone can show up and show out for tonight, too!
  11. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    Technically, he could be if you make a Mii of him. Well, more or less I suppose.
  12. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    That's the first time I've heard that DK arrangement. MAAAAAN, it's incredible how some of the tunes in Smash are remixed. That's gonna be an awesome tune to battle to! I'm also hoping they do a remix of DKC2's Hot Head Bop and the Boss Theme. Also, whatever the song is called that plays in the honeycomb levels in DKC2 as well.
  13. It's insane how deep this rabbit hole may have gone. I don't blame IGN at all for pretty much going scorched earth on nearly everything Muicin touched considering how so much of his work is being found to have potentially been derived or lifted wholesale from other sources. The initial Dead Cells review was bad enough but something like this pretty much paints him as a high risk liability for any job or career path in which he ha to manage any kind of critical or editorial role. I almost wonder that if he never challenged anyone to find more examples of work he may have pillaged would things have gotten this far. He basically tied himself up to his own pyre and burned himself at the stake.
  14. Now that I think about it, the idea of a game based around water guns makes me think back to Water Warfare. Never got into that game on WiiWare unfortunately, but it just popped into my head now when I was thinking about this thread again.
  15. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    Yeah, I'm of the same mindset about Rex not making it in. The fact that the game is the best selling of the series thus far is the only thing I have to go on as it being a possibility but it's not the sure thing I'd like it to be. With that said, I did kind of like the idea I've read elsewhere of possibly having Elma from Xenoblade Chronicles X. Her fighting style could be based on two modes of play you can switch between, melee attacks and fire arm attack to mimic how you could swap between the two weapon types in the game and your attacks/specials would be based on which mode you were currently using. Beyond that any ideas I had would be her Final Smash involving the use of the Prog Ares 90 (or even the white one from the intro cutscene) or something like that. But again that's not something I'd expect to see. I do like the idea for a stage involving the cloud sea though, would be a lot more interesting than another roaming platform stage I'd say. I recently saw Max's reaction and he was pretty spot on with that description. XD I did like how excited he was for Final Smashes to have an option to become a meter since that might add a new dynamic to tournament play if people don't shy away from it like it hurts the "purity" of competitive Smash or something like that.
  16. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    I get that angle especially when for me the biggest impact was had with Marth and Roy's inclusion in Melee. But it's also cool to just see characters you grew up with introduced in new and interesting ways as a fighter in Smash. For a long time my biggest want was Lil Mac and he was finally added in Smash 4. Yeah, I'm familiar with the character and all but I still wanted to see how he work as a character in Smash Bros. and have a chance to use someone I really wanted to see being given a shot. In some ways, Smash Bros. can still introduce people to elements from games or game franchises entirely through a variety of different ways. It doesn't have to be the characters themselves but things like assist trophies, the music, trophy descriptions and things like that. I guarantee you most of the people reacting to Simon/Richter Belmont really don't know anything about those characters other than the hype surrounding their reveal thanks to speculation or leaks or whatever. They know OF the character but don't actually know about them. Even better when they see Alucard and were either silent during the description of his character and what his assist trophy does or just kind of talked over it because they had no idea what to say in terms of casually talking about it/reacting to it. Smash Bros. will give them that opportunity.
  17. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    I'd like to see another rep from the Xenoblade series. I'm sure he's not rarely suggested but Rex would be a nice addition to represent XB2. I just don't know how best he should be utilized. He definitely could not work as an Echo Fighter for Shulk unless anyone has ideas on how that would make sense in practice. Maybe like Pokemon Trainer used to be and you would swap between three different Blades? I just don't know what would be the best combo to go with: Note: Spoilered some Blade names for story related reasons in case anyone here has not yet made it far into the game Option 1 - Blades associated with Rex: Pneuma, Roc, Nia Option 2 - Blades associated with key characters: Pneuma, Brighid, Pandoria Option 3 - Rex's Primary Blade(s): Pyra, Mythra, Pneuma Though I guess maybe his specials could be based solely on the weapons of various Blades he can control like Pyra's Sword or Roc's Scythes and what have you, but it kind of eliminates that visual indicator that he's swapping different Blades in order to utilize their weapon/skill sets. His stage could be a roaming platform type stage that travels to the different Titans with their own environments and things going on in the background. Gormott, Uraya, Mor Ardain and so on and so forth. Otherwise a stage based around the World Tree or Aion's Hangar might be cool. Final Smash could be Rex using Mythra to summon Siren, a massive energy blade like when he and Pneuma summoned energy from space and cut down Aion or the joint Blade special he can learn that utilizes both Pneuma and Nia together.
  18. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    What do you guys think about this? The possibility that characters like Skull Kid, Isaac, Isabelle and Shadow are being teased/hinted at.
  19. Kezay

    Your experience with camping

    Went camping the summer after 8th grade with my best friend who I had known since 1st grade and and another I had known since 6th. It was at Ichetucknee Springs here in Florida so there was no shortage of things to do throughout the day. Although we usually just hung out at this huge spring fed lake called Blue Hole. When it's sunny the place is friggin amazing and the water is just a clear deep blue. I was always afraid of swimming out to the middle of the lake where the spring was on the off chance (which would never happen) that the polarity of the spring might change and instead of pushing water out it would suck water in and me with it XD. Otherwise, we would just grab some tubes and float down the lazy river and talk about memories and about what we were all doing for high school. At night we would help get things ready and then we sat around the campfire roasting marshmallows and talking about any random thing that came to mind. On the last day we took a longer than expected trip to all the points of interest we did during previous days and "missed" the clean up of taking down the tents, cleaning up the area and packing so my best friend's brother made us do 20 push ups and carry all the equipment to the cars ourselves to make up for it. Good times, gooooooood tiiiiimes! ^_^
  20. That's gotta be a HUGE punch in the gut. Working exclusively with Nintendo on a new project thanks to years of championing their hardware with games to back it up only for all of that to fall apart thanks to an internal leak. A shame too because it would have been nice to see how far HVS could have gone in their partnership if things remained cool throughout. The Grinder might have even eventually saw release and possibly even a follow up to The Conduit 2 among other things.
  21. Kezay

    Joggernauts running to Switch this summer

    Runbow was actually a pretty fun game considering the mechanics involved and how crazy things could get. The way this game handles cooperative play and other interactive elements I think would go a long way to giving Runbow a run (hee hee) for its money.
  22. I missed out on racing. Ended up being out and about much later than I expected.
  23. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    Ehhhhhh, even owning the game I wouldn't necessarily say it's good by fighting game standards. You would probably get more enjoyment out of it if you're a Castlevania fan. For what it was I enjoyed it, though. Never got around to completing it 100% because it does have a lot to unlock and there were only a few characters I took through the story mode. Some characters I just never got the hang of learning how to play because of how weird they controlled particularly Maria who had attacks that just kind of sent her all over the place. But I had my favorites. I also wasn't a big fan of the art direction which was handled by the creator of Death Note. Very few of the characters even resembled themselves from actual Castlevania entries. The music was pretty good though.
  24. Kezay

    Super Smash Brothers Ultimate Discussion Thread

    Starting to hit old man syndrome seeing some of the reaction videos out there. The Castlevania reps are one thing, but the confusion some of these people had at Dark Samus. I think one video had this little girl who thought Dark Samus was just a skin and not an actual character. One dude was super hyped seeing it confirmed only to say afterward that he has never played a Metroid game. But, on the other hand it's pretty neat seeing them witnessing all these, from their perspective, relics of gaming history. Confusion now will lead to enlightenment later now that they know better. Tis what Smash is about! I still wish they had this version of Bloody Tears in it though. I just really like the extension they added to the base song from Simon's Quest. But beggars can't be choosers and I'm loving what they've done which is far more than I expected.
  25. Ah, I wasn't sure. I guess I was still kind of assuming they had a larger group managing the channel like back in the day with people like Matt Casamassina, Mark Bozon, Juan Castro, Craig Harris and so on and so forth.
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