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Ridley Prime

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Everything posted by Ridley Prime

  1. MSR's also top of the charts for 3DS eshop sales of the week. Other M had the luxury of being a Wii game, so it sold alright for a time despite being terribly received, whereas MSR's a game that came out late in the 3DS lifecycle, in the midst of the Switch hype on top of that... Think it's doing pretty well so far in spite of this. The sales expectations for it may not be that high considering those factors but regardless, the loving reception MSR's got going for it unlike the last couple or so Metroid games could carry it a long way.
  2. Oh yeah, definitely. Mirror of Fate was alright, tho nothing too special. Did actually like their Lords of Shadow games though, despite being kind of a departure from the norm for Castlevania, but I get why others weren't a fan of Mercury's take on the series. Thankfully, their first Metroid here painted a much better first impression for them. As for the Diggernaut robot, it's not really that bad once you figure it out, though it kinda had bullshit hitboxes during some parts.
  3. Sorry to hear. Made it past the first Omega last night on vanilla Hard mode before I had to go to sleep to go in for some work today (the other ones are easier when you later have the power bombs at least), and basically, since there were no recharge stations in that area as mentioned, had to grind for health off of enemies in the previous rooms, suicide against the Omega (you come back with the same health you previously gained) and rinse & repeat until I was more or less back to full health. Just do that next time if worse comes to worse. It's inconvenient, but the best you have to work with in that area...
  4. Not sure if anyone here saw the 2012 reboot of Judge Dredd (loved it), but looks like it's finally getting a successor in the form of a Netflix series! http://www.digitalspy.com/tv/feature/a837878/judge-dredd-tv-mega-city-one-karl-urban-plot-netflix-release-date/
  5. Haven't listened to the CD yet, but I thought it was the soundtrack for the game? It's just the game itself mostly has remixes of tracks from other games in general, which is fine. MSR is a remake after all and it's nice hearing such familiar tunes again.
  6. For Fusion mode, can only imagine how much a pain the Gamma Metroids are pre-super missiles. Barely made it through Area 3 and such on vanilla Hard mode as it is.
  7. On a different note, MSR apparently hit top 10 selling in the UK, where they had some of the extra goodies for the game that we didn't get here in the US; good to see it's doing pretty well so far, along with being critically well received. Hopefully the sales it gets in the long run will show that 2D Metroid is here to stay, but still too early to tell right now.
  8. What would you have preferred, honestly? Like Zero Mission where Mother Brain was no longer the final boss, someone was bound to one-up the Queen as the final enemy in an official Metroid II remake, and since the end of Metroid II is basically a prelude to Super, who we got for it here makes sense. Not seeing how it's out of left field anymore than say, the Omega Metroid as a final boss in Fusion. Apart from that, since I'm a completionist 1st and speedrunner 2nd, would've preferred the endings be based on % rather than time like some of the other games, so can agree with you some there, but it's just one of those things/minor nitpicks. Will eventually speedrun on another file after I've had my share of vanilla Hard mode. Trying to do better on time with it while going for 100% again also though. edit: Some of the items requiring you to get past those orange spikes were most annoying I felt, since they give you no indication that you're supposed to power bomb while spider ball'd on a wall to boost to the other side. The little crystals that serve as food for the baby was interesting though.
  9. Yeah, pretty much. Otherwise just go ice beam/aeion burst happy to get to that point quickly where you counter the Queen. Didn't use like super missiles on the mouth till I was out of aeion energy toward the end. Otherwise just keep your composure and use spider ball often during the dodging parts. Now Ridley's command grab, that attack I haven't learned to counter yet, with the briefer window of time there is to do so, thus I just barely made it past him end-game.
  10. By the end of my collectathon, I was missing just one power bomb expansion. It was somewhere in the Surface region of the planet, but wherever it was I couldn't get to it since getting back to the ship activates the final boss scene, so I just settled for 99%, ending at almost 18 hours. Started vanilla Hard mode which I'll do at my own leisure. Suppose I'll also try to get Samus out of her armor post-credits via speedrunning on another file at some point after more experience, but apart from that, my impression on this game has skyrocketed from when I first started. Can agree it's up there with Super Metroid as one of the best 2D's, and would also like to see more from Mercury. They've got what it takes. Oh, Ridley's presence was spoiled for me during the recent Nintendo direct. They showed the part where he pins Samus down with his talon, as you hear the direct narrator saying "Vengeance has a name" and ending it there... Needless to say this caught the attention of many fans, and admittedly it was a smart way to make Ridley fans gravitate toward MSR, even though I was getting the game anyway. And yeah, he had one of the best 2D final boss fights.
  11. Oh, so that is the last power up? Got to the Queen's location but gonna go backtrack city for the collectables before I fight her. Thanks for the heads up, and thank you teleporters.
  12. So far I find it's pretty good, about how you'd expect. Not sure yet how replayable MSR will be for like speedrunning and such though, as it seems like quite a grind at first... Mostly due to the lack of variety in fights compared to other games in the series as pointed out, but that was a thing with the original Metroid II, so I feel I can't fault MSR for that, being a faithful reimagining. I don't know, maybe when I become more a natural at it after the initial playthrough I'll see it in a different light. Played for a good chunk of yesterday but got burned out by the time I was in the midst of exploring Area 3 last night. Did plenty backtracking in between (which is to be expected of Metroid) when I was still figuring things out, though probably did more than I needed to that early. Will save most of the rest of the backtracking after I get a good bit more of the powerups, and hopefully I'll get the rest of the initial playthrough done sometime today or tomorrow. Not sure yet where I would rank this among other games in the series, but it's pretty good and up there, even if I don't end up replaying it as much in the long run as Fusion and such. I don't know, will have to see... But yeah, it's still the return to form the series so desperately needed, and not gonna lie, the Aeion abilities have made me picture how remakes of Super and Fusion would be like now, with those awesome new mechanics introduced.
  13. Pre-ordered at Gamestop the earliest chance I could, so I'll be getting it tomorrow along with the soundtrack and I guess a keychain and maybe other bonus stuff I'm not aware of. Didn't pre-order the amiibos though, so would have to hope I find them in stock somewhere at a later time.
  14. Good video I found under recommend related to the topic that was just uploaded today. Samus needs us indeed, and while I'm indeed excited for tomorrow, am equally worried, knowing that Samus is on thin ice as Arlo quite well put it. If MSR underperforms, I'll accept 2D Metroid dying and never coming back since it got a fair chance again, but I hope for the best. The best we can do for the most part is get the game on day 1 which many of us are and let things run their course. Maybe try and convince others to get the game to some degree (and within reason), but beyond that, not too much else... Well there is the #OperationSamusReturns movement on Twitter, which I've contributed to some degree, and hope it succeeds in its goal (ensuring that the game sales while expanding the Metroid fanbase as a whole).
  15. Whelp, with Doom 2016 coming to the Switch as revealed from today's direct, no excuse for Nintendo platform fans not to experience it now, unless they just don't like shooters at all, but Doom's the grandpoppy of the genre. Doomguy for Smash!
  16. Fair enough. Yeah, not expecting an FE Awakening kind of explosion with a new Metroid title or anything, though would be nice. As a sci-fi Metroid just doesn't have the kind of appeal in Japan that it does in the West, despite efforts to change that with certain games which backfired. At the very least I would hope there's not another 5+ year hiatus. The first one I can give a pass since there were originally no plans to continue after Super Metroid which was initially meant to be the end of the series, but popularity eventually brought it back after the 64 era in early 2000's. The 2nd hiatus can be mostly blamed on Other M's failure and the kind of amount of vitriol it got, which understandably left them unsure of what to do with the series for awhile afterward. Federation Force was more of an outlier, an odd one at that. After the drought following Other M, fans just wanted another game that was a return to form. FF not only wasn't that, but an outlandish spinoff no one asked for, though I reckon it would've been better received had it been revealed and released at a different time, even if I remained disinterested in it as I already had. I had no problem with people liking the game, but some of the defending and apologism it got from certain Nintendo fans I could not take seriously. I mean yeah, others going as far as to make or sign petitions to cancel the game was too extreme, but I just voted with my wallet by not getting the game. I'm glad FF didn't succeed since that would've set the precedent that we all wanted more of that, which in turn could've ended Metroid as we knew it forever. Of all the ideas too for a game to bridge the gap between Prime 3 and 4, odd that they went with FF. A Sylux game (assuming it had Prime/MPH's traditional art style and not FF's with all the chibi) or anything else literally would've garnered more interest. The Federation was already fleshed out enough as it was, and to be honest they're a more boring part or faction within the Metroid universe, at least to me which I guess was another reason FF didn't interest me. I really wanted to like it, but I couldn't. edit: My experience with the Blast Ball demo also did nothing for me other than confirming the mode to be a slower, much more dull version of Rocket League. Ironically, with the Samus themed vehicle reveal, will be getting reinvested in that game at some point on the Switch. But yeah, to make Metroid more mainstream, they would undoubtedly have to make some sacrificial changes, which could kill what people loved about the series to begin with. It's fine as a niche/cult following franchise. This also prevents overexposure, so for the most part when a new game happens, it still feels fresh enough to get invested into compared to Mario spinoff # ____.
  17. I remain similarly skeptical. While it's a good gesture on Reggie/Nintendo's part, urging you not to buy from scalpers and to wait for more production, it still kinda doesn't make up for the way the NES Mini was handled, which discontinuing it was a slap in the face.
  18. From the looks of things all the way up to this point, I don't think Samus Returns will underperform in sales (despite the amiibo controversy and the fact some still haven't moved on from Nintendo shutting down AM2R), but if it somehow were to, would be fair enough for 2D Metroid to end after that, which it hasn't had a previous entry since Zero Mission... in 2004. My main concern or question for the 2D series, is where to go after we're past MSR. Assuming it sells well enough and that eventual remakes for Super and Fusion would be saved for some years later like the Metroid II remake was, a Fusion sequel would have to happen, you would think, but I don't know; we could end up getting something else new from 2D for all we know. I'm fine with whatever new idea regardless of timeline placement or whatever if it produces another good game, but when a Fusion sequel has been kinda asked for since 2002... Agreed on Prime 4. Just hope it sells more than the previous sequels did at least. Prime 2 and 3 (despite the latter being on the Wii) sold less on their own than the 1st Prime, so MP4 needs to be kind of a game-changer as far as that, where it sells either as much as or more than MP1. I still consider MP1's success an accomplishment when it was on the Gamecube, an underselling system, but it's time for a new Metroid to finally pass that up in sales for the series to have a promising future. Part of me's still surprised at how Super Metroid didn't apparently sell even as much as the original, but with how Super impacted gaming as a whole, it's still considered a success despite sales numbers in the grand scheme of things. All and all though, at the end of the day, the series needs to have enough fans to put their money where their mouth is. Any future requests for another Metroid won't mean shit if the new chance it's been given (with MSR and MP4) isn't met with good money/sales. Regarding the thread you recently made for AM2R, I've loved the game far as what I've seen of bits & pieces of others' playthroughs, but didn't get the chance to download it myself before Nintendo did the cease and desist order. I have the same kind of laptop as you do (though I'd need to get another little somethin' to be able to hook up an external xbox controller or something to play it on), so I think what I have would be able to handle the game if you were to send me a download link. If you're able to send me the files you have for AM2R through PM's, that would be much appreciated and I would eventually get to playing it someday, though may put it off for awhile like you did at first. With just a few days away now, I'm very excited for MRS and hope you all enjoy it, though until then I'm currently trying to stay away from further exposure of it to avoid potential spoilers. Also let me know how you like the Fusion mode sometime, in the event that I'm still not able to find the Metroid amiibo needed to play it.
  19. Hopefully you're right, but couldn't help but be a little worried from that turn of events.
  20. http://www.rollingstone.com/glixel/features/wii-remote-lawsuit-ends-in-10m-verdict-against-nintendo-w500619 Nintendo's been ordered to pay $10 million in the Wii lawsuit iLife filed against them. The fact patent trolls have even gotten this far sets a dangerous precedent, and makes me more worried about the Switch lawsuit. Of course there have been plenty others that have used like iLife's or someone's technology to make something, but they're mainly going after Nintendo it seems because Nintendo's a bigger fish that they could make a quick buck off of filing a lawsuit against should they win a case... And of course if Nintendo loses, that's less product for us.
  21. Yeah, it is weird timing, but I suppose I'll give inFamous Second Son a try at some point here, having enjoyed First Light when it was free years back.
  22. Nice! Would be pretty dope if Double Dragon Neon got to be ported as well.
  23. Update: Seems Sakamoto would rather take on something new for the series in the future following Samus Returns. https://shinesparkers.net/yoshio-sakamoto-looks-to-the-future-of-metroid-after-samus-returns/ ... So I guess we won't be seeing remakes of Super or Fusion anytime soon like I previously thought possible. Fusion sequel/Metroid V please!
  24. Rocket League ran its course for me on another platform quite awhile ago, but I might replay it on the Switch just for that Samus themed car...
  25. I guess this would be a more convenient thread to post it in going from the search option, but NoA's twitter announced that a downloadable Switch demo of Pokken Tournament DX will be put out on the eShop late tomorrow. Gonna try that out and if I like it enough, will get the game at some point since I never got the chance to get around to trying Pokken on the Wii U (glad I didn't now). Haven't played it in awhile but I did enjoy Pokémon Sun. I don't really get into the generation sequels anymore though (Black 2/White 2, etc), lest I get burned out from Pokémon again... Even the gen III remakes I skipped out on, much as I enjoyed X and Y. Guess it didn't help either that I had gotten so attached to the trainer customization features that when I learned OR/AS wouldn't have them, it became a major turnoff for me.
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