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Eliwood8 last won the day on January 16
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About Eliwood8
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Grandmaster Tactician
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Nintendo Switch
SW-2605-6540-4133
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purple_beard reacted to a post in a topic: Monster Hunter Switch console O_O
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I'd definitely go for that pro controller if I needed a new one. Can't wait to get back to hunting monsters in a couple of months!
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DLurkster reacted to a post in a topic: Smash Saturdays Returns!
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Good games guys. Felt like there were several matches where the person with the most kills didn't win, though there were also a lot of matches with completely even kill totals for some nicely even matches.
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Doc Brown reacted to a post in a topic: Kunai Review
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A Metroidvania starring a ninja protagonist already sounds like a winning combination, but if you make that ninja a tablet in a world of robots, well, you've got something special on your hands. Kunai isn't afraid to get silly, but it also backs up its goofy moments with top-notch adventure gameplay that proves difficult to put down. The game's story begins with a surprisingly somber explanation that the world has been ravaged by an evil AI named Lemonkus who almost wiped out all of humanity. You play as Tabby, a tablet with the soul of an ancient warrior, awakened to help fight Lemo
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Eliwood8 reacted to a post in a topic: Route '21 - N4A Chat Thread - January 2021
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Bethesda release short tease of new Indiana Jones game
Eliwood8 replied to EH_STEVE's topic in General Gaming
Being developed by MachineGames, the studio behind the recent Wolfenstein games—that sounds pretty good to me, I can see them making a solid Indiana Jones game. Similar action set-pieces but with more focus on exploring/solving puzzles seems like a good formula. I suppose the main thing would be to make sure it isn't too similar to the Uncharted games! -
Doc Brown reacted to a post in a topic: Roundguard Review
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The oddball mashup of pinball physics and roguelike progression in Roundguard might prove that roguelike elements really can be applied to any other game genre. From developer Wonderbelly Games and publisher The Quantum Astrophysicists Guild, Roundguard combines the gameplay of Peggle with randomized levels and items to create a unique "dungeon-baller." It's an unlikely combo that works shockingly well. There's not much story-telling in Roundguard but you are treated to occasional scenes of quirky and cheesy humor between characters. Otherwise, this game is all about gameplay. You ca
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Doc Brown reacted to a post in a topic: Video Games Finished in 2021
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- Spider-Man: Miles Morales (PS4) First game of the year done. I really loved the 2018 Spider-Man game so it was a blast to revisit that gameplay again, even if this game is a lot shorter. Really looking forward to seeing a Spider-Man 2 someday, maybe with co-op? - Roundguard (Switch) A strange combination of roguelike elements and pinball mechanics, but it works for the most part. I'll be honest though, I never really got hooked on trying again and again. - Death Squared (Switch) I remember seeing this at PAX years ago and I was never
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If Krazy and DL are both out this week I'm fine with passing too, PB.
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Doc Brown reacted to a post in a topic: CrossCode Review
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You may have played an MMO before, but have you played a game within an MMO? CrossCode is set within a fictional MMO called CrossWorlds and, as you might imagine, gets a little meta at times as it explores the relationship players have with a game world. Along the way, CrossCode challenges players with a wide variety of puzzles and real-time combat, with all of the trappings you'd expect from an RPG—side quests, gear to collect/buy, level up perks, etc. All of this is wrapped up in a 16-bit era art style and sweeping soundtrack. It's an incredibly ambitious indie developed project and showcase
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purple_beard reacted to a post in a topic: Celebrate 25 Years of Pokémon!
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Wow can't believe it's been that long, especially considering it's been a powerhouse of the video game world that entire time. I'm sure I've told this story here before but I still remember how Pokémon became such a phenomenon that it was pretty much the first time I'd ever seen kids talking about video games at school. I've been playing video games my whole life thanks to older siblings and cousins, but seeing peers at school huddled around during recess to trade Pokémon and Pokémon cards was something else. Also, Squirtle Squad for life over here.
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Eliwood8 reacted to a post in a topic: Celebrate 25 Years of Pokémon!
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That's why Duck Hunt Dog is man's best friend.
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Eliwood8 reacted to a post in a topic: Smash Saturdays Returns!
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purple_beard reacted to a post in a topic: Celebrate 35 Years of Super Mario Bros - Nintendo Direct
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Celebrate 35 Years of Super Mario Bros - Nintendo Direct
Eliwood8 replied to Surge135's topic in General Nintendo
Mario goes Super Sai-nyan Interesting that the mechanics look more like Odyssey than 3D World (big open environments, collecting items, in this case cat tokens). Can't wait to play it though. Couple other announcements from Nintendo: there are going to be challenge events in Super Mario Bros. 35 where you can earn My Nintendo platinum coins. And they're releasing a Mario-themed Switch, available Feb 12: (edit: ninja'd)- 165 replies
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I always thought it'd be funny if we had double random picks for our first match of a Smashdown tournament. Crazy that it happened so often last night though.
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Doc Brown reacted to a post in a topic: Spiritfarer Review
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Developer Thunder Lotus Games already has two games under its belt, but aside from the beautiful hand-drawn visuals you wouldn't expect those action-heavy games to be related to this quiet, pensive management game focused on dying. Spiritfarer takes players on a thoughtful journey of reflection wrapped up in a tidy gameplay loop of crafting, collecting, and completing quests for your passengers. It's an utterly charming experience that only makes it all the more difficult to say goodbye when it ends. You play as Stella, the new Spiritfarer who takes over for Charon as the ferrymaster
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Nah they just come later in the story, just keep playing.
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DLurkster reacted to a post in a topic: Smash Saturdays Returns!
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In my experience you don't really need to level grind much. Even if your level is below the recommended level, the main missions aren't too demanding, especially in the early parts of the game. But yeah if you do want to level grind, using food that boosts EXP and replaying main missions works. Also just be sure to do all of the side missions, that'll net you plenty of EXP as well.