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Showing content with the highest reputation since 08/01/22 in all areas

  1. Construction of Captain Hyrule's shield is basically done!
    3 points
  2. @Tyranogre @April @DLurkster I was able to replicate the issue, check the stack trace, and fix it. I found out that there's a bug in the latest PHP 8.1.9 Docker image that I was using. I reverted it to PHP 8.1.8 and the issue seems to have been resolved. Apologies for the interruption! I'll see if this has been reported to the upstream devs and open a bug report if it's not a known issue.
    2 points
  3. Tactics Ogre? Is that the one where Shrek becomes a Fire Emblem lord?
    2 points
  4. Cowabunga... COWA FUCKING PIECE OF DOG SHIT! This game is diarrhea coming out of my dick! This game is as appealing as a fucking ooze-infested dirty fucking sewer rat shit! I'd have more fun playing with dog turds! Shredder's my ass and Splinter's my balls! This game is an inside-out asshole regurgitating putrid anal fecal matter! I'd rather fucking yank all the hairs out of my scrotum! I'd rather drink diarrhea vomitted out of a buffalo's anus! It sucking fucks, it fucking sucks, it fucking blows, it's a piece of shit... and I don't like it.
    2 points
  5. alienboyva

    Smash Saturdays: 10p

    Dang! I whished I saw this sooner. I was busy and hadn't checked N4A (or Twitter) in a few days. If you're planning to play FGs again, let me know during MK and I'll make sure to join.
    1 point
  6. I posted pics on my twitter
    1 point
  7. I got some doujins (*´ω`*)
    1 point
  8. So, did I actually doze off at the end? Not surprised if I did. 12hrs of driving in total since 6 am....plus the beaching I did.... I know at the end end...I went right to sleep.
    1 point
  9. @Ithrak Utopia: That's okay and understandable. Thank you. I hope you're on the mend from last week, bud.
    1 point
  10. So I made a poll yesterday that was voted on today to pick the Pre-Game session game before Smash. Fall Guys won so I'll be playing that from 8pm to 10pm Eastern. If any of you guys would like to hop on around that time, I'll be on Discord. @alienboyva @Surge135 @TheBarkinHyena
    1 point
  11. Okay, I finally 3 starred all the wave 2 DLC cups so my impressions: 3 star post here: Turnip Cup New York Minute: I barely played NYM on MKT and that was before it got a little better I heard now and it shows here. There's nothing here track layout the screams cool other than the night landscape and city light. The only thing I give this course kudos to is the music, so 30's jazz music number is really nice. 7/10 Super Mario Circuit 3: I appreciate leaving this track of the series that start it all. Yes, we have had other iterations were the track was change but tho we may not look fondly back this release on the 30 anniversary month of SMK but I think that and just remember this track how it was back in the day with modern paint. I noticed, unless it is my imagination that some parts of the track is wider than the others. I think it's especially noticeable when turning 45 or 90 degrees turns. It makes for tight manoeuvring when your in the middle of heated race with all your opponents and their items to get you. 10/10 Kalimar Desert: A N64 classic, I feel there's mixed opinions on whether this iteration for MK8DX was necessary. I fall on yes, nostalgia aside I think this course takes cues from city inspired course in MKT for MK8DX different lap selection here. It is done very well in my opinion, to me nothing take me out of the atmosphere of this track at all and appreciate the switch up on laps like the city course in MK8DX. It shows they are will to take course we know throughout the year, brought to MKT for another remix and then put it altogether to celebrate what some classic tracks can still off something new but still be itself in someway. 8/10 Waluigi Pinball: For how most expected to this course to be I think it could of been worse. Tho most saw this course opportunity to implement anti-gravity, I don't see it as a loss to do so. The only thing that is a puzzle to me, I thought that dialing sound of pinball travelling was when you drift on the track on MK7 (played that to make sure) but MK8DX confirmed is when you hit the item roulette box is when you hear that dial of a pinball. (like how on Animal crossing and Zelda the item roulette sounds different there) Speak of pinballs, there seem be not much hitting the track on MK8DX from MK7. As for the lack of coins on some parts, there's more to grab after the paraglide and and off speed trick jumps. I noticed difference between the 2 of MK7 and MK8DX. 7/10 Propeller cup Sydney Sprint: Coming from someone who have not raced at all on this track, this is good track and implements the 3 different lap setup of Paris Promenade. I can't say it's better the the only thing would come above is the atmosphere and Sydney Sprint just barely justify that this is a better track than Paris Promenade. 10/10 Snow Land: Before I get to the track, I mentioned this on the last race night there's a part of this song on this track that sounds like Choco Mountain from MK64. It is driving me crazy that I can't confirm it is the same or not. Anyways... I like the look overall, (tho it is a thing of the past of the DLC visuals) this really sells it is snow land to the iced track and everything. Nice touch with the penguins, music is good and that's all I can really say the track doesn't do much special to stand out and that says a lot when the most unchanged track of this wave is SMC 3, lol. 7/10 Mushroom Gorge: Despite very little or no change at all, this is another classic course. So I'm sure that is why there isn't or much at all change but I like it the way it is in MK8DX. Yeah, like on the original release, the last part with mushrooms and where to drive bounce and glide in MK8DX is a good way to really smack yourself in why did you do that, in that way for me to end up ditch first. 9/10 Sky-High Sundae: Like most probably didn't realize, all of this course for MK8DX exclusively is anti-gravity and I appreciate that for a new course here. (tho going to MKT but makes, what doesn't there is how karts are going up hill without sticking to surface but MK logic is not same how gravity work irl) Aesthetically, it is beautiful, I think the course is imaginative as well with some of its layouts but other than it is a slight above MK course that is worthy of MK honor in the future to come. 8/10
    1 point
  12. Not shown in the video, but he can also do Chun-Li’s Houyokusen by inputting a 360 motion followed by a taunt.
    1 point
  13. my partner hasn't seen ouran before so i get to show her and i'm vvv excited ...or like, basically any other anime besides eva so i'm gonna have a lotta fun
    1 point
  14. That date works for me. I'll be watching the Stream until you need me! Of course if @Ithrak Utopia wants to join instead, that's fine by me as well!
    1 point
  15. Hugh Newton is now available in Nickelodeon All-Star Brawl!
    1 point
  16. @Tyranogre There was a small hotfix patch for the forum software. Let me know if you see that issue again. I'll keep an eye on the logs as well to see if anything's still showing up in there.
    1 point
  17. Anyway, what we raced tonight was my first experience with the tracks. Still have to play on the 3 we didn't get but it'll be different since they won't be mirrored.
    1 point
  18. Just gonna play as much of the new cups before tonight races.
    1 point
  19. My alert tweet came in at 4:46pm. Well after I got the game update and played through the tracks in 50cc/100cc GPs. Oh well, better luck next time Nintendo.
    1 point
  20. Well, considering I have gone at least twice through the tracks by completing both 50cc and 100cc GPs, here are my impressions of each track. New York Minute - The atmosphere of the track is very much the shining factor for it. While the streets aren't as bustling as one may think for a track like New York Minute as compared to Toad's Turnpike and Mushroom Ridge where vehicles are key elements, the landmark locations and differing paths per lap make up for it. I loooooove the long curve through Central Park and under the bridge, but honestly that's the only thing of the actual track that I enjoy. 6/10 Mario Circuit 3 - The epitome of classic tracks done in a remastering style. The width of the road feels almost too big coupled with the exaggerated sizes of retro Mario Bros. elements but it is actually quite perfect for the zaniness of Mario Kart 8, and it has a very smooth feel. Easily my favorite of retro tracks this batch. 10/10 Kalimari Desert - The remastered design of the desert is superb and welcome, the dusty dirt giving a noticeably different feel for traction and grip ala Cheese Land, and the altering of paths for the second and third laps help breathe new life into a track that has, for the most part, remained very faithful to the original. That being said, the sudden appearance of a ramp where there was none a lap prior to send you on your new path is kind of jarring to me and pulls you out of the immersion. My only gripe for this oldie. 8/10 Waluigi Pinball - Probably the most artistically appealing track of the bunch, mostly in part due to the premise of the track being one built around colorful flashing lights and pinball machine elements that have been remastered wonderfully. I noticed a lack of coins along the green snaking section towards the beginning of the track that I would have considered putting along the inside and outside corners, but that is a big nit-pick for an otherwise amazing classic. 9/10 Sydney Sprint - Without knowing a majority of the landmarks that make up the idea around racing through Sydney, the actual track itself is surprisingly pleasant to drive along. The notable favorite part of track for myself is the snaking two-tone paths that go through the park in lap two, it gives me an idea of separation with the slight downward slant towards the grass but still connected by the middle 'peak' that separates the two-tones of the road. Better than New York Minute. 8.5/10 Snow Land - Probably my sleeper track of this bunch, this one does well with adding elevation to a previously flat track and making it seem like a winter wonderland. The penguins are a nuisance but it is sooooo satisfying to take the wide turn around the open ice with them. Not a lot to say for this one, just that it is well done. 7.5/10 Mushroom Gorge - Perhaps the one that feels like it had the least done to make it 'fresh', but it honestly had little that needed to be altered for 'modern freshness'. The cave is beautiful inside, which is probably necessary to try and keep racers from getting enraged when they are pelted with items that make their bouncing atop the mushrooms a desperate struggle to survive. My only gripe about the track is the hit-stun halting your bouncing trajectory. 8/10 Sky-High Sundae - I was not expecting this to be a completely-anti-gravity track, but sure enough it is and it makes the extravagant design of a dessert-themed track really stand out. It does feel a little like a mish-mash thrown together at the last minute, but it is done so in a way that makes some sort of sense in the grand scheme of things. A bit of an analogy might be that Sky-High Sundae is akin to one of Super Mario World's Special Zone levels where the weirdest combinations of level elements combine to make something... well, 'Gnarly', or 'Mondo', or 'Funky'. For a brand new track, I am pleased with it. 8.5/10
    1 point
  21. I updated my game and I have access to the new cups without getting the 'reminder' tweet from Nintendo. Tried jumping right into 150cc GP but New York Minute made me remember why I always start on 50cc GPs: I flew off track way too many times because I didn't know the track layout. Not that I'll remember right from left come Mirror Mode tonight, but I shouldn't be lost at the very least.
    1 point
  22. At the start of the trailer in fine print it straight up says there's no voice acting
    1 point
  23. I appreciate the spoiler tags! I'm getting super into the demo. Weird anecdote? I recently decided to retire from all recreational competition--in video games, that means no more competitive Pokemon or Smash Bros tournaments. Now that I don't have to be good at video games anymore, I can actually enjoy them. My mind is already clearer, too. The Warriors games that gave me headaches before are now really fun! I'm playing the AoC and Three Hopes demos to death and will be getting at least Zelda soon. I started playing Hard on my third route, so I probably had more experience than you. I had no trouble until getting massacred in Chapter 4's side battles. Had to make real good use of weapon advantage, and using special moves when strong enemies are grouped together. Shez trivializes everything with their move that creates a tornado, which can juggle enemies forever. I got my first breakthrough victory by commanding all-out offensives from one enemy to the next, keeping everyone together instead of splitting up. I also keep one or two Heal users. If someone gets their Awakening gauge filled, it might as well be an instant win. Also, everyone is hotter in this game because Caspar absorbed their ugliness. He died for their sins.
    1 point
  24. I haven't done it since two thousand and eighteen
    1 point
  25. Pre-orders for Claude and Lysithea are up.
    1 point
  26. Whoops! The info you're looking for can't be found! You might want to try searching again or explore one of the links below. This is the part where a mod locks the thread and starts a new one. Yes, I planned this joke out a full month in advance.
    1 point
  27. First4Figures 1/4 scale PVC
    1 point
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