Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 12/23/21 in all areas

  1. Hey guys, Haven't been here in ages. Guess not since my dad died. Anyway, after dealing with a lot of sadness and anger I tried to get back into painting. Though there was a lot less motivation. I think I only finished two pieces since he passed away. Right after Thanksgiving San Diego Comic-Con International decided to do a lower scale convention. I decided to put myself through a trial by fire and give it a go. If I could make a decent success of it, great I can look at other conventions in the future. If not, then maybe it just wasn't for me. So I applied and made an inventory of prints. I went into that Artist's Alley thinking I was in over my head. I was surrounded by people who I saw were professionals, veterans, experienced vendors and just plain better artists. That first day I was too nervous to start any chats because I remembered things people said about my work. That it was mediocre, that at some point I demonstrated I was never going to get any better, or that I shouldn't expect to be commercially successful. Yet, over the course of the three days I got a decent amount of customers and a good return on my investment. On top of that, several of my customers said my prices were too cheap. Several even insisted on paying more. A few professionals came over to talk with me and asked about my work and asked what other conventions I exhibited at before. A rep from a comic group called Manta looked through my catalog and chatted with me, asking if I did digital art. They thought my work looked good and they're looking for comic content creators. I also got inquiries for commissions or if I'd consider illustrating storybooks. So, all in all, I did pretty good. Aside from the profit I made, I'm a lot more confident and looking into doing other events in the futures. Lots of people said if I did well at Special Edition, I should do much better at the full sized SDCC since it'll have much more foot traffic and I'm hoping to get my place in there. Admittedly, I was selling on the sidewalk outside the convention center the last few years making some extra spending money to use at the con. I even did that outside TwitchCon. A lot of my customers back then said I should be selling inside, but I always shrugged it off saying, "I'm not good enough for that, yet." Right now I'm on a waiting list for SDCC 2022, since I registered late. If I don't get into that, I'll at least be registered for 2023... and on the sidewalk again for 2022. Oh yeah, for context on that fourth pic, I didn't have a neighbor on my right. So I shamelessly took over that table to extend my shop.
    7 points
  2. Welcome to the 5th annual Ninfora Game Awards, curated as always from my favorite games of the year! 2021 saw some big RPG releases (which is great news to me) but overall it ended up being a pretty strong year for the Switch no matter what genre you prefer, and far too often I found myself with more games to play than free time to actually play them. That's a problem I'll gladly accept though, so check out some of my favorites below and let me know what title was the highlight of 2021 for you! Best Classic RPG: Bravely Default II Among all of the new-fangled approaches to RPG combat systems and level progression, there's something to be said for classic turn-based battles and character class structures. Bravely Default II feels a lot like its predecessors, but all of the BD games have been delightful RPG adventures and this latest entry in the franchise is another must-play for classic RPG fans. Best Psychedelic Game: Tetris Effect: Connected Just in case anyone needed a new excuse to spend way too much time lining up blocks, Tetris Effect: Connected offers an impressive variety of game mode options all wrapped up in trippy visuals and audio that will make the hours melt away as you play. Plus, playing a co-op mode in Tetris turned into a pleasant surprise of frantic, friendly gameplay. Just those small additions are enough to perfectly spice up the familiar Tetris formula. Most Felonious Vegetable: Turnip Boy Commits Tax Evasion An adorable little turnip shirking his civic duty is apparently a formula just silly enough to work, especially when it's combined with charming pixel art graphics and a lively little food-based world. More importantly, beneath that vegetable skin is a solid Zelda-style adventure game, one that is admittedly over far too quickly but will keep players hooked while it lasts. Turnip Boy Commits Tax Evasion may seem like a goofy meme game, and it still is in some ways, but it's also a fun little adventure worth exploring (just don't pick up any tax tips from this game). The "Biggest Bowser" Award: Super Mario 3D World + Bowser's Fury First giant dynamaxed Pokémon and now this? Mario's most frequent antagonist is getting in on the super-sized monster action, and the result is a truly fearsome battle. The Bowser's Fury addition of Super Mario 3D World also adds a pretty fantastic little side adventure filled with tasks to complete, which is sure to satisfy fans of the Super Mario Odyssey formula and makes Mario's future in sandbox/open-world games look bright. Most Surreal Game: Genesis Noir Genesis Noir is easily one of the most singularly stylish games to hit the Switch this year. A wholly original blend of mystery adventure, jazz, and cosmic philosophy, this is a truly unique and engrossing video game experience. Thankfully the early launch glitches have been mostly curtailed now, because this is a one-of-a-kind game that deserves a smooth playthrough. Best Artwork: Cris Tales Sometimes it's fun to see a game's concept art and compare how much the artwork had to be translated from initial concept to actual in-game assets. With Cris Tales, it feels like they put that initial, super-detailed artwork directly into the game. Every character and background scene is absolutely gorgeous, and thanks to the game's time-travel mechanics you're also treated to multiple versions of everything. The result is stunning and creates a truly beautiful setting for a clever JRPG adventure. Best Link to the Past: The Legend of Zelda: Skyward Sword HD In retrospect, it's fascinating to see how some elements of Breath of the Wild clearly grew out of Skyward Sword's design, neatly linking the familiar Zelda adventure formula with the open-world freedom of the most recent game. That's not to say Skyward Sword is just some sort of stopgap between classic and new Zelda games, though. Replaying it on the Switch is a great reminder of the game's inventive dungeons and satisfying motion control mechanics. Perhaps most importantly, the handful of quality of life improvements alleviate a lot of little annoyances and help make the game soar. Best Pikmin Game: The Wild at Heart Yet again indie developers come through as we all patiently wait for Nintendo's many franchises to get sequels. But I don't want to reduce The Wild at Heart to some sort of Pikmin clone. This is also a real-time adventure/puzzle game with adorable little minions to control, but the charming art style and simple but engaging puzzles are what make it a fun, memorable journey. Best Life Lesson: Say No! More Who says video games can't impart life lessons? Say No! More is an extremely silly game centered entirely around the idea of saying "no" to the ridiculous demands of coworkers. There's also an important message about self-care and standing up for yourself though, wrapped up in one of the strangest and yet most charming indie releases of the year. Most Surprising Sequel: NEO: The World Ends With You There are actually plenty of contenders for this award this year, but an extremely stylish, niche action-JRPG custom-made for the DS is definitely not the franchise I expected to see revived on the Switch. Despite the change in hardware and combat system, NEO: The World Ends With You is a more than worthy sequel dripping with Shibuya style and boasting a new equally rewarding battle structure. In many ways NEO is made for fans of the original, but that shouldn't discourage new players from diving into the Reapers' Game. Most Random Game: Lost in Random Card-based games can be a little dicey at times, but Lost in Random makes it work by neatly balancing the chance elements with several aspects that you do have control over. Ultimately though it isn't the combat system that makes Lost in Random so memorable. Even's journey through a quirky, dark fairytale world littered with humor and stunning visuals is something only developer Zoink could pull off so well, and I'd certainly love to play another round in this world. Best Rampage: Monster Hunter Rise I haven't been playing Monster Hunter since the series began, but I've been playing long enough to be excited by how much the franchise has grown to capture worldwide attention. Part of that broader appeal is definitely down to how much the most recent games have eased up on the more tedious aspects of hunting, and even if I'm a little tempted to rant about how back in my day you'd have to find the monster on your own and memorize its habits, the easier elements have done wonders for making the hunt more streamlined without losing the thrill of battle. There's no better time to get into monster hunting than with Rise, and hopefully this still isn't the peak of the franchise. Best Soundtrack: Everhood Everhood is a downright odd game, and even if I'm still not entirely sure what actually happened throughout the story there's no denying that the soundtrack is amazing. And that unusual storytelling is perhaps part of what makes the rhythm-based gameplay so engaging. You never really know what to expect in Everhood, but you can bet it'll have some great music backing it up. Best Retro Ninja Game: Cyber Shadow Yes, that includes the requisite incredibly difficult final boss. Cyber Shadow is a stylish love letter to classic side-scrolling action games, but it's also smart enough to know when to play with new mechanics and spice things up for veteran players. The steady, satisfying progression from simple sword attacks to death defying dashes from one enemy to another makes Cyber Shadow a blast from start to finish (even if that final boss will take you so, so many tries to defeat). The "Punk's Not Dead" Award: No More Heroes III Like any other entertainment industry, there's a trend toward producing "safe" content that is designed to appeal to as broad of an audience as possible to rake in the money. God bless Suda 51, then, for always sticking to his punk aesthetic, shaking up the video game world with every insane thought that seems to run through his head. No More Heroes III is by far the strangest of the NMH games (and that's saying something), so players are in for a wild, one-of-a-kind ride with this one. Best Comedy: Later Alligator If you're looking for a game with alligator puns boy do I have good news for you. Later Alligator is a hilariously charming point-and-click adventure that seems to pack in as many jokes-per-minute as it possibly can. The best part though is that the humor all stands up well. Jokes in video games can oftentimes be pretty broad or bland but Later Alligator does a fantastic job of hitting the comedy mark, whether it's in dialogue, visual gags, or the never-ending supply of reptile puns. Best Photobomb: New Pokémon Snap Of all the Pokémon spin-offs to come out over the years, the original Pokémon Snap certainly captured a lot of fans' attention. It's a wonderfully unique premise after all—instead of training and battling these pocket monsters, you get to just live in their world and make your favorite little buddies feel more real for a little while. New Pokémon Snap is just as delightful and relaxing, even when you do just barely miss your opportunity for the perfect shot and have to replay the whole level again. Best Writing: Disco Elysium: The Final Cut So often it's the little things that really make a game stand out, small moments that surprise and delight the player, and Disco Elysium is made up of about a million of those little moments. This game takes RPG branching dialogue to a whole new level and does it with smart, funny, and engaging writing that perfectly draws you into a richly detailed, slightly dreary world. Game of the Year: Metroid Dread Can a game that has been teased for nearly two decades actually live up to years of expectations? Yes, apparently it can! Metroid Dread was a practically mythical piece of video game development history, but finally getting to play it in 2021 I can say it's just about everything a Metroid fan could expect or want from a new side-scrolling game. Both exploration and combat are smoothly balanced with Samus's sleek, fluid abilities that make just moving around the labyrinthine environments a real joy, while conquering the fiendishly difficult bosses stands as one of the most satisfying accomplishments of the year for Switch gamers. There's no shortage of Metroidvania games out there these days, but when the formula is executed as sharply as Metroid Dread, you have to give credit to the bounty hunter who defined an entire genre of gaming.
    7 points
  3. This arrived this morning. Thank you very much @Tyranogre!! I've been jamming this on PC the past couple of days and was very strongly considering getting it on Switch as well. Perfect!! I'm going to let a mate of mine borrow it this week as well. Was saying last night they should get it, so it's a perfect opportunity for them to play too - especially with how much they've been playing on their Switch recently. Good timing all around.
    5 points
  4. happy new year gamers been spending a few weeks feelin down and extremely cold but time marches onwards anyway! on the bright side our spider plant has a tiny flower blooming, i've already finished 1 book, and its now warm enough that i don't have to wear a scarf indoors B)
    4 points
  5. Way to go everyone! I'm happy to say we've made it to the end of our event, and pretty smoothly to boot. While this gift exchange may be wrapping up, may all your gifts help make your new year. Once again, I'm glad to have played a part in it. Thanks so much for your time, and happy holidays.
    4 points
  6. I wanted to do a repeat of that gag I played on @Eliwood8 a few years ago where I put the cover for an embarrassing weeb game over the case for a Switch game that he actually wanted, but it would've cost too much to have the "real" gift shipped here, weeb cover photocopied at Kinko's, and then mailed back out to New Zealand, so instead I decided to spend the extra money that would've cost to get you TWO embarrassing weeb games for real.
    4 points
  7. It's amazing how inconsistent Arceus looks this looks pretty good and then in another screencap it'll look like hyrule field from Ocarina of Time
    3 points
  8. It looks like I will be on for tonight. My dental appointment was postponed for next Tuesday.
    2 points
  9. Sore throat and congestion are mostly better. Going back to work tomorrow.
    2 points
  10. I've always been proud of the hand I had in you making your scroll. I barely finished telling you the process and you go out and make your own just like that, faster than I anticipated. Surprised me how determined you were to have one in your collection too. You know, Jo-Ann's is selling bolts of fabric with the Wind Waker scroll printed all over it? Anyway, I digress. I still have posters of everything. I can show my full catalog later. I also sold canvas prints, which better emphasized the hand-painted look of my pieces. I think you'd like this Zelda piece though. I painted it after I finished the remake. I wanted the celebrate the original and the remake in one piece. Oh, and I do ship.
    2 points
  11. First Betty White and now Bob Saget? I hope this isn't a sign of things to come this year. I grew up watching Full House and AFV... R.I.P. Danny Tanner. T_T
    2 points
  12. I've also been getting back into pokemon in a big way and I almost have every gen 5 pokemon
    2 points
  13. Been doing Run Away encounters in Eterna Forest and had both a Fail and Reclaim in the first 3 days
    2 points
  14. Most disappointing remake of 2021: Brilliant Diamond and Shining Pearl. Note that I didn't say BAD. Most WTF Remaster of whatever of 2021: GTA Trilogy Remaster or whatever. The horror stories. Most Mario Party Party of 2021: Mario Party Superstars. Fun fun fun. Most THEY FINALLY LOCALIZED THEM GAMES/COLLECTION of 2021: The Great Ace Attorney Chronicles. SO GOOD. Most "This is not the 30th Sonic Celebration we were looking for, but I'll buy it anyways" Game of 2021: Sonic Colors Ultimate. I never played the original. Most "GIMME THREE GAMES ABOUT HIGH SCHOOL MURDER AND THROW IN A WEIRD FAN-SERVICE SPIN-OFF" Game of 2021: Danganronpa Collection. I never thought this would happen the same year The Great Ace Attorney Chronicles existed. Most "PLEASE GET THIS ABOMINATION OFF MY SWITCH ESHOP" Game of 2021: Popeye The Sailor Man. Just. Just. Just Why. Most Horribly Disappointing Game of 2021: Balan Wonderland. If its ideals and gameplay weren't so cluttered, it'd actually be good. Here's to hoping they make a Yooka-Laylee-like comeback. Most Chaotic Game of 2021: Super Monkey Ball Banana Mania. Physics, man.
    2 points
  15. 2 points
  16. I'm a little late, but I wanted to pop in and say Merry Christmas to everyone here. Man, I really gotta post here more.
    2 points
  17. Merry Christmas, and I wish everyone here the best you can possibly have, despite everything. @Doc BrownI’ve been enjoying BDSP as well, though looking forward to global trading right now…
    2 points
  18. Happy Holidays and Merry Christmas!
    2 points
  19. Merry Christmas and happy Saturday!
    2 points
  20. Well, I'm hopping off the internets for a couple days for Christmas. Hope you all have a super safe and happy holidays!
    2 points
  21. 1 point
  22. The only thing worse than being stuck with a username you came up with when you were 16 is trying to come up with a new one when you're 30.
    1 point
  23. Let's just say that X-Parasites mimicking the Mawkin did take off in the ships stationed at Hanubia, what's suppose to be next that won't feel completely repetitive? The only route I would be interested in is if Raven Beak's actions to allow the X-Parasites to be free on ZDR leads to the central collapse of the Galactic Federation, where Samus basically is put on the world that is featured in many of Other M's cutscenes to attempt to save as many lives as possible while also trying to end any further X-Parasite infestations coming to other worlds. It would have to end there though, as I do think having the X-Parasites around again after Metroid Dread creates another Phazon situation where the threat needs to have a written end in spite of the possibilities of such a threat to still be around. If they make it back, it'll feel like there will always be a possibility for the X-Parasites to continue to be a threat in some form, like with Phazon via Phaaze and the possible existence of multiple Phaaze. It wouldn't end unless it forcibly comes to an end. Phazon got written out as a potential threat with Corruption's ending, which was doubled down on by Federation Force. I see the same occurring for X-Parasites if their story isn't over with Metroid Dread, and I do hope that it is over. Like I said, if the missing Hanubia ships are a hint at what's coming next, I hope it's more Raven Beak, clone or real, rather than the only alternative in the X-Parasites returning. Raven Beak doesn't have to return exactly as he is in Dread. Give him a new armor suit and new weaponry, maybe wield (and dual wield) enhanced elemental spears as a nod to the choice weapon type of the Mawkin Tribe (and their X replications).
    1 point
  24. Oh, it's CYL again, cool. I already have my Waifu as a CYL, so I'll work with yours Ty. Wait, you can choose the Crossover Tiki too! *clicks on that* THERE NEEDS TO BE MORE #FE ENCORE CHARACTERS!
    1 point
  25. Stephen 776

    Fire Emblem Heroes

    If twitter votes are anything to go by, I feel Tiki is going to be by far the most interesting possible upset. Twitter votes: (men / women). If midterm results have that same order, here's the point: Tiki has the best shot at dislodging yet another Three Houses character (i.e. Berndetta). For men's third place is Felix who himself is 3H, and Soren/Seliph are in a distant 4th, so I feel it's less likely. I'll probably continue supporting Seliph, but honestly, as someone who is getting annoyed with 3H on CYL, I've lowkey considered throwing my support behind Tiki for this exact reason.
    1 point
  26. Eliwood8

    Smash Saturdays: 10p

    I'll be around for the Smashdown this weekend!
    1 point
  27. New copy abilities and Co-op is shown. Tho this the 2nd time this game is shown, it is looking better with every showing.
    1 point
  28. Tonight is a normal night, next week if we ha e the ppl again. We will try for Smashdown, it will be the last attempt of the month if we don't have the players. And there was no theme plan Tonight either. SF 35th theme is fine. Also since I haven't played Smash in like a month or so, I wanna add something the fights. I'll be turning on all items on all and I will call it, 'itempalooza'.
    1 point
  29. Still thinking about how Rune Factory 5 is coming out this year, and I'll play a protagonist canonically named Ares who will most likely marry a bachelor named Reinhard. Those are just names I can't take seriously because fire Emblem, but Rein definitely looks like best husbando.
    1 point
  30. First of all, your work is pretty darn good and your style is distinctive enough that it's recognizable without completely overwriting the characters that your work is based on. I'm not an artist at all so I don't know if my appraisal means much here but I still wanted to say something about that. Secondly, that is awesome that you had such a great time and got some first hand exposure taking the leap and coming away with a great experience. If you aren't doing so already it would be a great idea to link up with some of the people you may have met and ingrain yourself into that community. Especially when it comes to cons most people are usually incredibly supportive even when offering constructive criticism and support. This was a really good thread to pop into, a really nice feel good subject to read about! Great job!
    1 point
  31. TKrazyO

    Smash Saturdays: 10p

    I can ask him tonight during Mario Kart.
    1 point
  32. I can respect that Dread may not match the hopes of those who regard Metroid as one of their more favoured franchises. Over-reliance on the X-parasites is definitely a fair criticism… Although I heard recently that when Mercury Steam first approached Nintendo to remake a Metroid game, Fusion was apparently the one actually on their mind, so I guess it’s not all that surprising in retrospect. Also, while I appreciate the nuance to the Chozo race that the Mawkin tribe being a thing brings, I can also appreciate that it is disappointing to still get so little Chozo screen time… since the only two shown ALIVE die. lol Nonethless, speaking from the perspective of a… casual Metroid fan, I still felt the game was incredibly solid, if nothing else as a stand-alone gaming experience.
    1 point
  33. No problem! Ah. Been loving the game... outside of poffin making. It requires too much joy stick use. I don't want to risk my joycons with it. Awesome! No luck on my end, but I have a good team and my Golbat has a high friendship level... so I'm hoping that it'll evolve into a Crobat soon.
    1 point
  34. I've seen Prime 4 being speculated as a cross generation game like Breath of the Wild too many times, especially since many seem to think the Switch's successor is just around the corner each year. I don't want that to occur and hope that Prime 4 sticks with the Switch to make the most of the current audience size. I don't want to have Prime 4 be released in a similar position as Metroid: Samus Returns either. Preferably, I hope Prime 4 is released to the Nintendo Switch before any official word of a successor breaks, otherwise it would probably be for the best to hold off. With or without the pandemic, I would expect to see Prime 4 at some point this year with the late 2018/early 2019 restart. With that in mind, considering how Dread's release was months from its announcement last year, I would think Prime 4 would follow a similar window to quickly build and keep hype up without really any time for interest to dwindle following a full reveal. Being too critical is a concern I have with Prime 4 too. I wasn't that invested into the main series story arc to form many expectations for what I would hope to see in Dread. My main expectation for Dread was for it to be much better than Samus Returns, and I felt it delivered that and then some. If I was a fan that got in deep with the post-Fusion speculation on the relationship the Federation would have with Samus Aran after she blew up the B.S.L. and SR388, the fugitive concept, maybe Dread wouldn't have appealed to me as much as it did. Prime 4 is a different animal. In an ideal situation, its main antagonist should be Sylux, a major character from my favorite game, and its story should pick up from the conclusion of what is my second favorite Metroid game. It should come with very high expectations, but, since I know that Federation Force bombed and Hunters is the next most divisive Prime game, I have to be cautious. Even if I try to convince myself that Federation Force's events will get a retcon, which really leaves the start of Prime 4 and other story aspects up in the air, I don't know if I'll be able to shake the "what if" after completing Prime 4. Without Federation Force, what to expect from Sylux initially defaults back to Metroid Prime Hunters since there are no real interactions present in Corruption's final scene. While that base arsenal can still be made into a formidable threat for Samus, that's a massive step down from what could be if Sylux is paired with the technology developed for Project Golem and the success of the Federation Force. A retcon would sting more too if Sylux is killed in Prime 4, which definitely is possible, and the character doesn't make use of the potential that has been set up. The first reveal for me will be very telling on what Nintendo and Retro Studios are doing with Prime 4. I'm concerned that I won't react with excitement as I did with Dread. I don't just want to see a visually stunning Prime game. Something that I feel Dread is off on that can be fixed with Prime 4 and future games is how contact damage is handled. Not every enemy, if I happen to bump into them, should cause damage and send Samus bouncing off especially when melee combat is playing a larger role in the gameplay. It's something that I wish both Returns and Dread took from Other M, which has interactions that make sense while close combat has a focus with the Overblast and Lethal Strike maneuvers. I can bump into a Sidehopper without a worry, but not a Dessgeega with its spike covered limbs. If enemies can cause damage via contact, have their design indicate that and even dictate how Samus can perform a melee maneuver to that enemy if she can at all with current upgrades. Likewise if enemies have an appearance that doesn't appear harmful, it shouldn't cause damage to Samus if she touches them. In Dread and Returns, the Melee Counter makes me feel like I should be able to touch any enemy, because logically why would I be harmed from bumping into an enemy when I'm able to swat at them? Prime 4, assuming the game will have scans, won't entirely have to lean into its enemy designs for sensible instances of contact damage. For example, if Prime 4 has an enemy like Hunters' Petrasyl, considering Samus's armor I wouldn't expect to take contact damage if I happened to bump into that enemy. I do end up being damaged though, so that's where a scan can come in to make sense of an interaction while potentially adding layers of character to the enemy. In this case, the Petrasyl "secretes a corrosive toxin that can burn through all but the toughest materials on contact." After reading that, it's sensible to think harm comes from bumping into an otherwise harmless looking enemy. The Petrasyl too, if implemented into a Metroid game with a Melee Counter, should not be able to be swung at without Samus taking damage from that interaction. If Prime 4 has melee interactions and enemy scans, hopefully they are developed with each other in mind to best sell the world built.
    1 point
  35. The Eighth Generation of consoles was a weird experimental phase with most consoles. Both the WiiU and PSVita were supposed to be next successors to the Wii and PSP but failed in sales due to what they had and their competition at the time. The 3DS, while its introductory games were mediocre at best, destroyed the PSVita with its abundance of games. The domination of the PS4 and XBoxOne over the WiiU led Nintendo to drop the latter and have it reformed into the Switch. The Taiko no Tatsujin series had a bit of hard time because of this. https://www.youtube.com/watch?v=-Iv09wlMOdg https://www.youtube.com/watch?v=C8QGFvsjF84 The 3DS was the most popular of the handhelds that Nintendo provided but somehow got only three games. The first game, Chibi Dragon to Fushigi na Orb had a good story mode with likeable characters including the evil… Mao… Original name do not steal… The songlist comprises of notable songs like Fighter’s Honor, Wasabi Body Blow, An American in Paris, and Kimi to Hibiku Harmony. It was a basic start for the console that would have two similar but different games. https://www.youtube.com/watch?v=yXQJmVOgKfQ https://www.youtube.com/watch?v=-eJGrfsENcw Enter Don to Katsu no Jikuu Daibouken: one of the first 3DS games that would later down the line become a port on the Switch. The game would be an RPG game with an ability to roam areas more freely. The RPG elements would have some enemies fight by Don and Katsu’s side while offering their own abilities. The costumes would return but would be unlocked by both songs and the story mode. Speaking of the story mode, it has the twin taiko brothers traveling around in different time periods to find pieces of a friendly clock named Tikkun after an encounter of Professor Tinedyne’s helpers. Each period also has it’s own person of interest like Cleopatra and Nobunaga. Songs that are seen this time around are Republic Praise, Monster Hunter 4 Medley, Geragerapo no Uta, and Choujikouu Adventure. The game also had dlc songs, costumes, and extra story scenarios that wouldn't happen on the Switch version. https://www.youtube.com/watch?v=jWtG82uHS-0 https://www.youtube.com/watch?v=S-HxEKaBRPY Surprisingly last of the 3DS games was Dokodon! Mystery Adventure which would be bundled with the previous game as a Switch port. The game’s rpg story this time around would have the brothers travel to mystical places of the world like Greece/Rome and the Easter Islands. The goal is to retrieve the missing artifacts to restore balance to the world. Notable songs this time around would be Jinsei Dramatic, Yokai Taizou Dai Ichi, QUESTION, Ride of the Valkyrie, Kirby’s Dreamland Medley, Phoenix Wright 123 Medley, Makaimura (Overworld BGM) and Sekai wa Itsudemo Mystery. Like the previous game, this one also had dlc songs, costumes, and extra story scenarios that didn't make it on the Switch version. As for the WiiU games, it also had surprisingly three games too. https://www.youtube.com/watch?v=NUufG7boHlI https://www.youtube.com/watch?v=rmoGdPM-Z2c https://www.youtube.com/watch?v=MN_XfMzrTEY WiiU Version was a game that brought the baton pass which had players pass around the WiiU gamepad around after each of them complete a game. Songs this time around are Entry of the Gladiators, Highschool Love!, Usagi no Shippo, and Atsumare Taiko Matsuri! https://www.youtube.com/watch?v=zEP_g26lbMs https://www.youtube.com/watch?v=eY9QI0Bh86Y https://www.youtube.com/watch?v=GB27UssAK_M Tokumori! is the second game for the WiiU that had more songs that were mostly returning songs from past games and returning game modes and costumes. The game had this new game mode at least called “Intro Don!” which had players guess what song was playing. And the game would give out coins that would be used in a gacha thing instead of just buying them. Some of the more notable songs would be Imagination! from Haikyuu!, The Windmill Song, and Thunder and Lightning Polka. https://www.youtube.com/watch?v=zW4cvN5k3ak https://www.youtube.com/watch?v=RntRVGiKR00 Atsumete Tomodachi Daisuken was the third and last game of the WiiU by coming out in 2015. The game had a story mode with Kat-Chan trying to be a star by befriending wild animals with music. DLC songs would return as well as the Mekadon gacha part. The game would be the only one to actually use Amibo's that would unlock certain songs like the Animal Crossing New Leaf Medley and Eat 'Em Up! Other notable songs would be Baladium's Drive and Inu Hoeru. The PSVita would only have one game. *Looks at “The iDOLM@STER Must Songs game”*… The PSVita would only have one game that was rightfully called V Version. The game didn’t do much differently with just having a story mode, costumes that would be useful in the story mode, and DLC songs. Some songs included would be TO MAKE THE END OF BATTLE, Ashita e no Kodou, Let’s Kouken!- Koi no Chouki ha 1,000,000- Nen~, and Dr.Wily Stage 1. In the years 2017 to 2018, players would get what would seem to be the last of the Taiko no Tatsujin games on consoles for a while. Session de Dodon ga Don! and Switch Version would be games that would finally see Western markets. As for now, Session de Dodon ga Don! has lately died down with DLC since 2020 with the Switch Version still getting some online and DLC support today. Besides the bundle of past 3DS games, there hasn’t been a new game confirmed to come out yet. It has been 20 long years since the first Taiko game graced the arcades and almost another 20 years for the series to be on the consoles. Although it didn’t receive a lot of success in the West at the start, I want to thank Bandai Namco for keeping the series strong for these many years with the inclusion of the recent games being localized. And, with that, the series retrospective comes to an end.
    1 point
  36. I'll probably ask my nephew closer to the time. Kezay isn't home yet so he probably won't be able to when he gets here.
    1 point
  37. Thanks @Doc Brown for the 2 eshop codes! I’ll put them towards Pokémon Legends next month! Happy Holidays 😊👍
    1 point
  38. Would of been helpful for anyone to post the link to get this information, I'll post for anyone to look up their Switch information: https://switch.nintendo.com/year-in-review/ Anyways, my stats: The runner up games from Ultimate is Persona 5 Strikers at 98hrs and Monster Hunter Stories 2: Wings of Ruin at 85hrs. Not surprised by MHS 2 but slightly surprised with the amount of hours for PSS, I do remember playing that game for a while but not almost 100hrs worth. I guess that is the Persona effect. BTW my first Persona game, tho not officially a Persona game, tho a sequel to Persona 5 game. Last year Ultimate had 305hrs as the most played. Sunday October 3rd I played 12hrs of NEO TWEWY, most hours I played a game this year. I don't not remember this day but I do recall playing NEO a lot that month. Last year was on June 22nd at 10hrs, I believe that was the Pokemon expansion pass with S&S the first one, Isle of armor. Honestly I underestimated myself thinking I played docked 60% and undocked 40% but the breakdown is like this: 829hrs docked and 66hrs undocked. I do say it depends on the games release the year that the percentage may change so I shouldn't be surprised by that count. Earned 3,825 gold coins. Definitely know how accurate that is, I always know how much gold coins I have. It goes up more than the expired coins so even despite that, they got a good use out of the NSO Expansion Pack with the proted rate discount. I'm under 1000 gold coins currently at 615 coins. Earned 3,550 platinum coins, I don't pay attention to this like I do gold coins. They are so easy to earn than gold coins and are easily spent as well so you add that with expired coins, I'm not surprise I'm at 80 platinum coins currently. I need like 1500 to get the Zelda Phone ring and the holographic Metroid Dread poster. 500 platinum for the phone ring and 1000 for the poster, respectively. As I said, it is easy to get Platinum coins. I haven't played all the chapter in FE Heroes and I earned them fast there.
    1 point
  39. Beat Pokemon: Brilliant Diamond the other day ago. I enjoyed it and I still have post game stuff to do. I know a lot of people are complaining that not much was changed from the original DS version outside of the visuals and music. Personally, none of that bothered me. Working on Wolfenstein II on both the PC and the Switch since it has two different story archs depending on who you sacrifice in the beginning. Picked it up on Switch during the black friday sale and it is amazing how they managed to get that game on the Switch. I am pushing 25 games this year but it is going to be close on if I get to 25. We will see. O: 22 H: 3 C: 16 PC: 3
    1 point
×
×
  • Create New...