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About This Club

Let's-a go! This is the place for everything related to the Super Mario series, from the Marioverse to the Mario games. All fans are welcome! So whether you're hankering for some Mushroom Kingdom goodness or just want to have a good time, come and join Mario's super club.
  1. What's new in this club
  2. Pretty amazing read and not something I ever expected to see from you of all people! But hey, you're still The Ultimate Mario Fan. Takes a real fan to look at what they've amassed and think to themselves to share that bounty with the world. But hey, more power to you man and fantastic karma on ya!
  3. *salutes* You might not be the "Ultimate Mario Collector" anymore, but it seemed to me you were the person who cared much about the history of video gaming's most notable hero. And even if you might not be the ultimate fan, your dedication to him is something no one can take away from you. To that, I will appreciate and say thank you. We might not be the best at what we appreciate, love, play, and so on, but caring and admiring the things in life make us feel wonderful and unique in our own ways. And that's why I respect you.
  4. I am writing this because I feel I owe it to the public, as I never claim to be something I am not. After fourteen years, I hereby relinquish the title of “Ultimate,” at least in so far as it is to be taken by its literal meaning. Albeit I still could be considered “Ultimate” in some ways, I truly hope there are others who love Mario more than I do. The years have changed me, for reasons I will explain below. In middle and high school, I lived and breathed Mario constantly. For me Mario was the greatest good, the personification of joy and innocence itself. As high school became college, I began to withdraw my ostentatious display of affection and attention toward Mario, simply because I think it drew the wrong kind of company and attention (a lot of the nerdy kids wanted to hang out with me, but I am not nerdy so much as I am passionate in the scholarly sense). It was during college that my collection reached incredible levels of success on a worldwide basis: All Mario games, books and soundtracks were collected, including absolute rarities, and I even acquired promos, rare merch and one-of-a-kind materials. It finally rivaled and even put to shame renowned international collectors like Nightram and Kikai. At that point, people started paying serious attention to me, even Nintendo Co. Ltd. itself (they sent me a signed card from Miyamoto and Tezuka), and I began getting contacts from around the world. However, the more that people wanted me to share my collection with them, the more withdrawn I became. Something just didn’t seem right to me; I never collected Mario for fame or to “show off” but simply to surround myself and prove to myself how much I adored Mario. I think over the years my displays of intense admiration for Mario had come across to some as a form of self-aggrandizement, which I had never intended. My only goal was to aggrandize Mario. As the years progressed, I fell in love, had relationships, learned four languages, traveled abroad to Italy and Japan, worked for the government, starred in plays, wrote theses, published articles, debuted a comic strip, started a website, and graduated with my degrees. As I then gazed at my massive Mario collection, now towering over me, as I had owned virtually everything Mario I could possibly want (which was everything). And then I began to realize something: My collection was owning ME. An incessant labor of love, I had made major sacrifices to accrue a collection of this magnitude. I found myself in heavy credit card debt, paying rent for an apartment I didn’t want to live in, working at a job I hated. I had sacrificed almost everything for Mario, and while I was happy to do so in the past, there was something that occurred that changed all of that. At the beginning of this year, I acquired my Mario holy grail, the one item I vowed I would collect NO MATTER WHAT before I set out to complete my mammoth collection fourteen years ago. That item was a complete VHS copy of Peach-hime Kyushutsu Dai-Sakusen. And after over a decade of daily searching, I had finally acquired it. TWICE. That’s right, I acquired this tape loose, and a few months later, I bought another tape sealed, the only known extant sealed copy of the 1986 Peach-hime Kyushutsu Dai-sakusen in the entire world, Mario’s first film. After I accomplished this pivotal feat, something shifted within me. It dawned on me the level of responsibility I had to this franchise and to myself. I had collected so much Mario at this point that I had become a curator for a closet/room museum. I owned Mario things that no one else had in the world, and completed entire international book, film, soundtrack, and game collections. I truly had become the Ultimate. And not only that, I had become lonely; as the poignant saying goes, it’s lonely being at the top. No fans could understand me, and I didn’t understand other Mario fans, who were either casuals, DeviantArt perverts, or obsessed with trivia/game mechanics, showing no admiration for the actual plumber himself. I then asked myself why I collected Mario in the first place, since I had completed virtually all that I had set out to do. The accomplishment, while impressive, felt hollow. I have always loved Mario because of who he is and what he represents, not because of what he can do for me. Mario would continue to exist regardless and I could glorify him without owning countless swathes of his merchandise. Owning the Dai-Sakusen VHS tape made me realize how much MORE I appreciate parts of my collection than others, and the sheer extent that my collection was weighing me down. So I then made an excruciatingly painful decision, which I never would have even remotely considered a few years ago: I decided to sell off most of my collection. (This is only about a third of it) Selling Mario felt like selling pieces of myself. I began with the big box items and caringly moved through piles, packaging merchandise as I had simply acquired too much and it took up too much space. Yes, it felt good to display the collection to myself and others, but at this point I was less impressed in what I wasn’t doing than I was impressed in what I had done. I had to make a sacrifice, because sacrifices will happen whether we like it or not. I aimed to pare my collection down by 2/3 of what it was, and will try to see if I can get it down to 1/4 total. The rarest and most irreplaceable items I will still keep, as well as all the movies and games and soundtracks (and most of the books), but I could no longer keep all this Mario to myself as it was weighing me down physically, spiritually, financially, emotionally. It wasn’t even so much Mario either, it was just owning so much of one thing. I began going through all my things and selling them, Mario included. What helped me was to consider that we are stewards of what we own; nothing can we own forever. I had bought my Mario items and had no regrets, deriving enjoyment out of owning them, but it was time to bring them to someone else who would appreciate them hopefully more than I presently am able. Selling objects dear to me felt weird, but I look at it not as getting rid of them, but as transferring them with great care to other homes, sharing what I have collected with others. Overall, this has been quite a painful process. But it has also been very rewarding. I am a very ambitious person and the collector mentality, regardless of what the collection is, no longer coincides with my life goals. I collected everything Mario and have over 2000 video games to boot. I am proud of what I have accomplished. I am also proud of what I have been able to let go. But the process has also been humbling, as it’s made me realize that maybe I wasn’t as right as I thought I was, that maybe I should have realized that those massive collectors aren’t acting out of common sense, at least as far as I can understand it. While I feel incredibly strongly about Mario and video game preservation, there is only so much you can amass before it starts to cling to your feet. By owning gigantic collections, one creates more and more ties and potential losses, more worries, more liabilities. This has been an amazing learning process and I don’t rue the countless thousands of hours I have spent collecting, contemplating, and engaging with Mario. They comprise very fond memories of my life. And showing the community my love for Mario, proving how deep my enamor goes and how much he deserves to be enamored, has been fulfilling and fulfilled, even though there was never any need for it. I will remain an extremely selective Mario collector of the ultimate rarities and will bury his games with me in my casket, but I no longer will be purchasing other Mario items that I have no overt immediate use for. Why do I write this? Because I believe in coming clean, in not professing to be something I am not, which I have not done up to this point. But if the “Ultimate” is gauged by how much of something one owns, then I hang my hat and am “Ultimate” no longer. Mario lives on in my heart and soul. Forthwith there will be far less of him living in my home. It’s time I get back in touch with what made me love Mario in the first place, rather than prove to myself and others what has always been the case regardless, and that is that I love Mario more than anything else there is. Mario for life. Thank you so much for to playing my game! @(:o}D
  5. IT'S OUT!!!!!!!!!!!!!!! Has anyone else picked it up yet??
  6. I wonder if there could be a way to work Tatanga in there somehow? Granted he was just a one-off villain from a game that seemed like something Mario was tossed into last minute rather than being built around, but maybe there are ways to make it work.
  7. I'd be down for Waluigi if he gets done "right." Depending on your point of view, Geno was in Smash 4 LOL. * But yeah, some SMRPG love wouldn't hurt. @IU I like where your head is at for off the wall stuff...but I don't think the Rabbids would make the cut because of how they are. But.... in the vein of what you are getting at... Hammer Brother: he'd have access to hammers, fireballs, stun stomps and other tactics from his brothers in arms. Birdo: Lots of different kinds of eggs to toss While I don't like Mario Kart Characters going this route: Cat Bowser / SM3DW? Cosmic Mario? I saw Gamexplain offer up Toad/Captain Toad..... ehh Magikoopa? I mean hell, he could take out sections of the stage with his magic blasts or transform them into hazards.
  8. Mario is so well represented in Smash Brothers that I would prefer something very off the wall at this point...Personally, it would be the Rabbids from Kingdom Battle and try to have the four of them function under one fighter by allowing switching between Rabbid Mario, Rabbid Luigi, Rabbid Peach and Rabbid Yoshi possibly through Beep-O.
  9. Waluigi needs his time to shine! Although I wouldn't mind Wart, Geno or Fawful.
  10. I need some Mario RPG love, that game is just an all-time favorite and a true classic for me. So yeah, going with Geno, but I'd love to see Mallow too.
  11. Toad/Captain Toad Geno Waluigi Dixie Kong Funky Kong Paper Mario Mario with Cappy functionality
  12. Who from the Mario game lineage that hasn't appeared in Smash yet should? My tops would be: Wart Boshi *obviously he'd need different moves than normal Yoshi
  13. https://www.polygon.com/2018/5/17/17364350/mario-tennis-aces-demo-nintendo-switch Demo is coming.
  14. Apparently someone somehow found a way to insert Mario into Ocarina of Time! Finally, an excuse to actually play Zelda? I'm in!
  15. In some weird way I wonder if they would apply the 2D level styles out of SMO to make a New Old SMB game.
  16. I also agree that, while I would be fine with another "New" Mario game, it needs a unifying innovation. One (or several) new power-up is a must, as well as unique level designs. I honestly have been rather worried about the NSMB series after Super Mario Maker came out, as the latter has the undesirable potential aftereffect of devaluing the Mario 2D platformers since anyone can make them. That said, not everyone has expert level design. I would love to see some old series features/assets revived as well, such as Sunshine or SMB2, blending retro and new. I think we'll get a new NSMB on Switch, so I'm hopeful. Super Mario Run is fun but it's no replacement.
  17. It's been a long time since I've played through these games. Pretty much since their releases. I remember the Wii version being my favorite, though I really did appreciate the Wii U game because of the map. With that being said, I wouldn't mind a new entry, or a new series based on the NSMB but I would like either its own style of graphics, or take us to unique places we haven't been before. Also we have Super Mario Run which is pretty much the NSMB game engine.
  18. Yes and no. I'd be happy to see another strictly side-scrolling Mario game—like you said NSMBU was really solid and might even be the highlight of this sub-category of Mario. The "New" brand has kind of stagnated though, and personally I think they'd be better off naming a new side-scrolling Mario something other than NSMB and maybe embrace a more unique art style.
  19. Preamble: I liked NSMB. I liked NSMB Wii, but I'll admit, the graphics and some of the repetitiveness of it kind of wore on me. I liked NSMB 2, and while yeah, I did find it somewhat generic, the 3D made it pretty cool I liked a lot of the concepts tied to the Gold Fire Flower for puzzle solving. NSMBU/LU was pretty darn solid and the only one to really embrace the interconnected world map like SMW. I think that was its most redeeming feature. ************** ************** Real Talk: I think the NSMB moniker needs some re-branding. With some of the efforts in some of the games in the line I think the "N" moniker kind of sets up certain expectations. I mean we did go from Bros. to World to Galaxy .... but only Bros and World are 2D platforming games. It needs 1-2 NEW killer power up designs. I think they were money with the Squirrel one in the last game. And I loved the puzzle solving and strategy elements to the Gold Flower in NSMB2. I think it would be a smart move to take the game outside of the Mushroom Kingdom for a change. Aside from my affinity for going back to the SMB2 world of Subcon/Land of Dreams I think there are some other worlds that Mario can go back to or, why not do something entirely new.
  20. I liked the "3D" bottle idea. All Dr. Mario 64 really added was 4p mode and story mode.
  21. Definetly the same as you, the New Donk City festival is really hard to beat. The music, the visuals and jus the lighthearted fun of the whole thing really sealed the deal. Other moments are spoilery so marking just in case
  22. What if Dr. Mario could be 3D somehow, so you can spin the playing field as pills fall down? I honestly didn't like changes like Dr. Luigi, not only because no Mario, but because it was trying to change Dr. Mario on a fundamental level. It's like if you played Puyo Pop and the puyos didn't fall to the bottom if half of one was left hanging. I want to see more music, more characters, more modes, more challenges, and some 3D modes. Games like Dr. Mario 64 and Dr. Mario Rx were huge steps in the right direction. Dr. Mario is an excellent series and I definitely want to see more titles, as well as more Yoshi Cookie, Wrecking Crew, and Yoshi games as well.
  23. I haven't gotten to play very much, so my fondest moment is shouting about how OF COURSE the desert has been frozen over because there's an upside-down pyramid that's also a UFO blocking off a giant underground chasm guarded by an ancient Aztec deity. That and hunting down a rabbit prostitute in Jurassic Park have me excited but also dreading to see what more Nintendo has brewed for the new era.
  24. The New Donk City festival is a pretty magical moment. The visuals, the music, the trip down memory lane for the Mario franchise—the whole sequence is probably one of the most memorable game moments of 2017, alongside moments like stepping off the Great Plateau in Breath of the Wild, avoiding Jack in the main house in Resident Evil 7, or learning the backstory of Horizon Zero Dawn.
  25. Wedding Chapel end game was cool. Ruined Kingdom was so..... And I thought SM64, Metal Mario, and Samurai Mario costumes were super legit to have. Opening up Peach's Castle level. Nearly ever new enemy I tried to capture with Cappy..... Bullet Bills, the Sphinx, and T Rex were my tops though. Frogs get a honorable mention though.

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